1513 South Holmen Drive, Holmen, WI, 54636
Cards Tracked
9151
In Stock
9151
Rating
β
Inventory last scanned: 9/10/2026, 6:07:56 PM
Legendary Creature β Spirit Cleric
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Creature β Human Wizard Sorcerer
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle this card, Wizard creatures gain flying until end of turn.
Creature β Beast
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Creature β Elemental Shaman
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
Creature β Insect Druid
Flying Landfall β Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead.
Legendary Creature β Human Soldier
Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Legendary Creature β Human Soldier
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
Legendary Creature β Human Soldier
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
Creature β Elemental
{T}, Sacrifice this creature: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)
Creature β Cat
When this creature enters, draw a card.
Sorcery
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
Legendary Creature β Moonfolk Wizard
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. β’ 2/2 white Fox with vigilance. β’ 1/2 blue Moonfolk with flying. β’ 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.
Creature β Human Artificer
When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Human Artificer
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}: Draw a card and put a +1/+1 counter on this creature.
Artifact
Whenever a player casts an instant or sorcery spell, put a number of charge counters on this artifact equal to that spell's mana value. {6}, {T}, Remove all charge counters from this artifact: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Land
This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {B}{G}.
Creature β Spirit
When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
Legendary Creature β Human Wizard
Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
Sorcery β Lesson
Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery β Lesson
Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Legendary Creature β Human Dinosaur Hero
Trample (This creature can deal excess combat damage to the player they're attacking.) When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact β Vehicle
Haste Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1
Artifact β Vehicle
Haste Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1
Instant
Spree (Choose one or more additional costs.) + {1} β Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} β Destroy target creature if no other creature has greater power.
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Corrupted β For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Instant
Target player sacrifices a creature of their choice and loses 1 life.
Legendary Creature β Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Legendary Creature β Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Legendary Creature β Lizard Mercenary
WardβPay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
Creature β Drake
Flying During turns other than yours, spells you cast cost {1} less to cast.
Creature β Human Warrior Ally
Flying Waterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Legendary Creature β Dinosaur Vampire
Trample Whenever you attack, choose one β β’ Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. β’ Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Creature β Beholder Skeleton
When this creature enters, choose one β β’ Disintegration Ray β Destroy target enchantment an opponent controls. You lose life equal to its mana value. β’ Death Ray β Creatures you control gain deathtouch until end of turn.
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Creature β Zombie Bat
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If this creature was kicked, it enters with two +1/+1 counters on it.
Legendary Creature β Human Wizard
{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
Enchantment
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.
Creature β Elf Scout
{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Artifact
Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Creature β Human Wizard
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When this creature enters, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature β Human Wizard
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and {T} as soon as it comes under your control.)
Instant
Devoid (This card has no color.) This spell costs {2} less to cast if an opponent controls a multicolored permanent. Ghostfire Slice deals 4 damage to any target.
Enchantment β Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Land
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Legendary Creature β Human Wizard
{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.
Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Creature β Zombie
When this creature enters, return a Zombie card at random from your graveyard to your hand.
Creature β Zombie Treefolk
This spell costs {1} less to cast for each creature card in your graveyard.
Legendary Creature β Tyranid Human
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Three Autostubs β Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn deals 2 damage to that permanent or player.
Legendary Creature β Angel
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Creature β Insect
Trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}.
Creature β Beaver Mount
Vigilance Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature β Dinosaur Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
Instant
Choose one β β’ Target creature you control deals damage equal to its power to target creature an opponent controls. β’ Destroy target artifact.
Instant
Target creature gets +3/+3 until end of turn.
Creature β Giant Shaman
When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.