1513 South Holmen Drive, Holmen, WI, 54636
Cards Tracked
9123
In Stock
9123
Rating
β
Inventory last scanned: 9/8/2026, 6:06:51 PM
Land
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
Creature β Archon
Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Creature β Archon
Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Creature β Human Cleric
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Artifact β Equipment
Equipped creature has "{1}: This creature deals 1 damage to target creature that's blocking it." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Snow Artifact
({S} can be paid with one mana from a snow source.) When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.
Creature β Human Cleric Archer
Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.
Legendary Creature β Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
Creature β Human Shaman
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature β Human Soldier
Metalcraft β This creature gets +2/+2 as long as you control three or more artifacts.
Land
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Legendary Creature β God Warrior Villain
Ares attacks each combat if able. Whenever an attacking creature you control dies, return that card to its owner's hand.
Artifact
This artifact enters with two oil counters on it. Whenever two or more creatures attack, put an oil counter on this artifact. {2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Artifact
This artifact enters with two oil counters on it. Whenever two or more creatures attack, put an oil counter on this artifact. {2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Artifact Creature β Phyrexian Masticore
First strike, protection from multicolored At the beginning of your upkeep, sacrifice this creature unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Sorcery
Return target artifact card from your graveyard to the battlefield.
Creature β Human Scout
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creature β Faerie
This creature can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on this creature.
Legendary Creature β Sphinx Wizard
Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Artifact
Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life. {T}: Mill a card. You may play that card this turn.
Creature β Wolf
This creature can't be blocked by creatures with power 2 or less.
Legendary Planeswalker β Arlinn
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. β2: Create a 2/2 green Wolf creature token.
Sorcery
Destroy all lands.
Legendary Creature β Shark Horror Mutant
Flash When Armaggon enters, destroy up to three target creatures.
Creature β Dragon
Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.
Creature β Dragon
Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.
Artifact Creature β Equipment Beast
Ward {2} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact β Equipment
Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
Creature β Elf Artificer
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Creature β Armadillo
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
Creature β Dinosaur
When this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.
Creature β Phyrexian Beast
This creature gets +3/+0 as long as it has three or more oil counters on it. {T}: Add one mana of any color. Whenever this creature becomes tapped, exile target card from a graveyard and put an oil counter on this creature.
Creature β Zombie Warrior
When this creature enters, mill four cards.
Instant
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You may draw a card for each artifact you control. If you do, each opponent draws a card. II β Artifact spells you cast this turn cost {1} less to cast. III β This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
Artifact Creature β Construct
Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Creature β Mouse
Celebration β This creature gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.
Legendary Creature β Human Berserker
Whenever a creature you control attacks or enters attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.
Legendary Creature β Human Berserker
Whenever a creature you control attacks or enters attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.
Legendary Creature β Human Berserker
Whenever a creature you control attacks or enters attacking, you may pay {1}{R}. If you do, you may put a creature card with mana value less than that creature's mana value from your hand onto the battlefield tapped and attacking.
Legendary Artifact Creature β Scientist Villain
{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Target creature you control fights up to one target creature you don't control. II β Add {R}. Put two +1/+1 counters on up to one target creature you control. III β You gain life equal to the greatest power among creatures you control.
Legendary Creature β Vampire Druid
Deathtouch Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life.
Instant
Target creature gets +2/+2 until end of turn. Addendum β If you cast this spell during your main phase, that creature gains flying until end of turn.
Creature β Vampire Noble
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Legendary Creature β Mouse Knight
Haste Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
Instant
Counter target artifact spell.
Creature β Bird
Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature β Eldrazi
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Sorcery
Choose one β β’ Artistic Process deals 6 damage to target creature. β’ Artistic Process deals 2 damage to each creature you don't control. β’ Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one or both β β’ Counter target spell. β’ Draw two cards, then discard a card.
Legendary Creature β Vampire Knight
Deathtouch, lifelink Other legendary creatures you control get +2/+2.
Sorcery
This spell costs {1} less to cast if you control two or more legendary creatures. Scry 2, then draw two cards.
Creature β Human Samurai
Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.