17777 Main Street Ste. E, Irvine, CA
Cards Tracked
8970
In Stock
8970
Rating
β
Inventory last scanned: 9/12/2026, 6:09:38 PM
Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Enchantment
Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When this enchantment enters, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Enchantment
Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When this enchantment enters, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Creature β Rat
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals combat damage to a player, each player discards a card.
Legendary Creature β Mutant Berserker
Ward {2} Enrage β Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation.
Instant
Counter target noncreature spell unless its controller pays {1}. Ferocious β If you control a creature with power 4 or greater, counter that spell instead.
Creature β Shapeshifter
Flash You may have this creature enter as a copy of any creature on the battlefield.
Legendary Creature β Human Shaman
Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Instant
Choose one or more β β’ Counter target spell. β’ Counter target activated or triggered ability. β’ Return target nonland permanent to its owner's hand. β’ Create a token that's a copy of target creature you control. β’ Target player draws a card.
Instant
Choose one or more β β’ Counter target spell. β’ Counter target activated or triggered ability. β’ Return target nonland permanent to its owner's hand. β’ Create a token that's a copy of target creature you control. β’ Target player draws a card.
Instant
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.
Artifact β Vehicle
Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1
Sorcery
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature of their choice.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Legendary Creature β Human Warrior Ally
Other creatures you control get +1/+0. Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Legendary Creature β Human Warrior Ally
Other Warriors you control get +1/+1. {3}{W}: Attacking Warriors you control gain double strike until end of turn.
Enchantment
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.
Instant
Exile all other spells and counter all abilities.
Sorcery
You may play up to three additional lands this turn.
Enchantment Creature β Saga Horror
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III β Pain β You draw a card and you lose 1 life. IV β Oblivion β Each opponent sacrifices a creature of their choice and loses 3 life. Menace
Enchantment Creature β Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Chain β Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III β Gestalt Mode β When you next cast a creature spell this turn, it gains haste until end of turn.
Enchantment Creature β Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Chain β Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III β Gestalt Mode β When you next cast a creature spell this turn, it gains haste until end of turn.
Enchantment Creature β Saga Bird Moogle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV β Stampede! β Other creatures you control get +1/+0 until end of turn.
Artifact β Book Equipment
Job select Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking." Abraxas β Equip {3}
Enchantment
At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.
Enchantment Creature β Saga Drake
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Exile an instant or sorcery card from each graveyard. II, III, IV β Add {R} for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell. Flying, haste
Enchantment Creature β Saga Bird
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Wark β Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV β Kerplunk β Creatures you control gain trample until end of turn.
Enchantment Creature β Saga Dog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II β Double β When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III β Triple β When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
Enchantment Creature β Saga Dog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II β Double β When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III β Triple β When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
Enchantment Creature β Saga Demon
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II β You may discard a card. If you do, draw a card. III, IV β Add {R}.
Enchantment Creature β Saga Moogle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Create two 1/2 white Moogle creature tokens with lifelink. II, III β Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV β Put two +1/+1 counters on each other Moogle you control. Flying, lifelink
Artifact β Equipment
You may look at the top card of your library any time. As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library. Equipped creature gets +2/+2 and has vigilance and "{T}: Add {G}." Equip {2}
Artifact β Equipment
You may look at the top card of your library any time. As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library. Equipped creature gets +2/+2 and has vigilance and "{T}: Add {G}." Equip {2}
Enchantment Creature β Saga Unicorn
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Aerospark β Exile target creature an opponent controls until this Saga leaves the battlefield. II, III β Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life. First strike
Enchantment Creature β Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV β Create three 2/2 white Knight creature tokens. V β Ultimate End β Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible
Enchantment Creature β Saga Ox
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Lightning β This creature deals 3 damage to each of up to two target creatures. II β Ice β Up to three target creatures can't block this turn. III β Fire β Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste
Enchantment Creature β Saga Ox
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Lightning β This creature deals 3 damage to each of up to two target creatures. II β Ice β Up to three target creatures can't block this turn. III β Fire β Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste
Enchantment Creature β Saga Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III β Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward {2}
Enchantment Creature β Saga Faerie
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III β Choose one at random β β’ Combine Powers! β Put three +1/+1 counters on target creature. β’ Defense! β Put a shield counter on target creature. You gain 3 life. β’ Fight! β This creature fights up to one target creature an opponent controls. Haste
Enchantment Creature β Saga Harpy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Aerial Blast β This creature deals 4 damage to target tapped creature an opponent controls. II, III β Slipstream β Another target creature you control gets +1/+0 and gains flying until end of turn. Flying
Enchantment Creature β Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Gungnir β Destroy target creature an opponent controls. II β Zantetsuken β This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III β Hall of Sorrow β Draw two cards. Each player loses 2 life.
Enchantment Creature β Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Gungnir β Destroy target creature an opponent controls. II β Zantetsuken β This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III β Hall of Sorrow β Draw two cards. Each player loses 2 life.
Enchantment Creature β Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Heavenly Strike β Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III β Diamond Dust β Draw a card for each tapped creature your opponents control.
Enchantment Creature β Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Heavenly Strike β Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III β Diamond Dust β Draw a card for each tapped creature your opponents control.
Enchantment Creature β Saga Giant
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Mill five cards. II β Return all land cards from your graveyard to the battlefield tapped. III β Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control. Reach, trample
Enchantment Creature β Saga Giant
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Mill five cards. II β Return all land cards from your graveyard to the battlefield tapped. III β Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control. Reach, trample
Enchantment Creature β Saga Drake
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Sonic Wings β Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV β Tap up to one target creature and put a stun counter on it. Flying
Enchantment Creature β Saga Samurai
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β Exile target artifact, enchantment, or tapped creature an opponent controls. II, III β Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures. IV β Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance
Land
{T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice this land: Draw a card.
Land
{T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice this land: Draw a card.
Land
{T}: Add {W}. {T}: Add {R}. Activate only if you control a Mountain or a Plains.
Land
{T}: Add {W}. {T}: Add {R}. Activate only if you control a Mountain or a Plains.
Enchantment
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Creature β Angel
Flying When this creature enters, destroy all tapped creatures.
Enchantment β Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Creature β Elemental
This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control. Flying When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
Artifact Creature β Golem
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Artifact Creature β Golem
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.