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Legendary Artifact
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {T}: Exile target card from a graveyard. Create a Mutagen token.
Legendary Artifact
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") {T}: Exile target card from a graveyard. Create a Mutagen token.

Instant
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.

Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II β Another target nonland permanent phases out. It can't phase in for as long as you control this Saga. III β Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Legendary Creature β Crocodile Elk Turtle
This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Artifact
As this artifact enters, choose an opponent. At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.

Legendary Creature β Human Wizard
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
Legendary Creature β Human Wizard
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
Legendary Creature β Human Wizard
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block." {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
Legendary Artifact Creature β Equipment Jellyfish
You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Legendary Artifact β Vehicle
Haste Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. Crew 1

Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Creature β Human Shaman
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

Snow Creature β Slug
{S}: This creature gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}.

Legendary Creature β Halfling Citizen
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token. Whenever you sacrifice a token, target opponent loses 1 life.
Legendary Creature β Halfling Citizen
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token. Whenever you sacrifice a token, target opponent loses 1 life.

Legendary Creature β God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Legendary Creature β Mutant Warlock Hero
Instant and sorcery spells you cast with mana value 4 or greater cost {X} less to cast, where X is The Scarlet Witch's power.

Legendary Creature β Time Lord Doctor
Players have no maximum hand size. How Civil of You β At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Legendary Creature β Time Lord Doctor
Players have no maximum hand size. How Civil of You β At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Land β Sphere
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted β {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.

Legendary Creature β Human Hero
Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
Legendary Creature β Human Hero
Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."

Legendary Artifact β Spacecraft
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying Other tapped legendary creatures you control have indestructible.

Legendary Creature β Time Lord Doctor
Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Legendary Land
The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
Legendary Land
The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.

Legendary Enchantment
Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.
Legendary Enchantment
Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.

Legendary Creature β Time Lord Doctor
Time Lord's Prerogative β Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
Legendary Creature β Time Lord Doctor
Time Lord's Prerogative β Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
Legendary Artifact β Equipment
Whenever equipped creature attacks, choose one β β’ Bull Rush β It gains double strike until end of turn. β’ Summon β Create Phobos, a legendary 3/2 red Horse creature token. β’ Revelation β Discard two cards, then draw two cards. Equip {2}

Legendary Creature β Demon
Flying, trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Legendary Creature β Demon
Flying, trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) At the beginning of your end step, you draw X cards and lose X life, where X is your speed.

Land
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.
Land
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.
Land
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.
Land
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.

Legendary Enchantment β Shrine
When The Spirit Oasis enters, draw a card for each Shrine you control. Whenever another Shrine you control enters, draw a card.

Legendary Creature β Human Scientist Villain
When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands.
Legendary Creature β Human Scientist Villain
When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands.

Legendary Artifact
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Legendary Artifact
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Legendary Artifact Creature β Scarecrow
When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium β As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.
Legendary Artifact Creature β Scarecrow
When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium β As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

Legendary Artifact
At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.
Legendary Artifact
At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.

Legendary Artifact
Your maximum hand size is ten. At the beginning of your end step, if you have fewer than ten cards in hand, draw cards equal to the difference.

Legendary Creature β Time Lord Doctor
Allons-y! β Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey β {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
Legendary Creature β Time Lord Doctor
Allons-y! β Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey β {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)

Legendary Creature β Time Lord Doctor
Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
Legendary Creature β Time Lord Doctor
Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.

Legendary Creature β Time Lord Doctor
Paradox β Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS β At the beginning of your end step, untap each creature you control with a counter on it.
Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.