17777 Main Street Ste. E, Irvine, CA
Cards Tracked
8974
In Stock
8974
Rating
β
Inventory last scanned: 9/9/2026, 6:09:46 PM
Enchantment
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
Creature β Merfolk Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Instant
Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.)
Land
{T}: Add {G}. This land deals 1 damage to you. Threshold β {G}, {T}, Sacrifice this land: Target creature gets +3/+3 until end of turn. Activate only if there are seven or more cards in your graveyard.
Creature β Centaur Performer
When this creature enters, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of this creature's stored results. This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
Enchantment β Room // Enchantment β Room
Land
{T}: Add {U}. This land deals 1 damage to you. Threshold β {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Enchantment β Aura
Enchant Mountain you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. (That creature returns under its owner's control.)
Legendary Creature β Human Minion
All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer leaves the battlefield, exile all Nightmares.
Legendary Creature β Human Minion
All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer leaves the battlefield, exile all Nightmares.
Legendary Creature β Human Minion
All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer leaves the battlefield, exile all Nightmares.
Sorcery
Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Artifact β Equipment
When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}
Artifact β Equipment
When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}
Enchantment β Aura
Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
Creature β Jackal Warrior
You may exert this creature as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
Creature β Kithkin Knight
Flash As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.) Other Kithkin you control get +1/+1. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Kithkin Knight
Flash As an additional cost to cast this spell, behold a Kithkin and exile it. (Exile a Kithkin you control or a Kithkin card from your hand.) Other Kithkin you control get +1/+1. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Human Soldier
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature β Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Zombie
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
Creature β Goblin Berserker
As an additional cost to cast this spell, behold a Goblin and exile it. (Exile a Goblin you control or a Goblin card from your hand.) Pay 1 life, Blight 2: Target opponent blights 2. Activate only as a sorcery. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Snake Wizard
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Artifact β Equipment
Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Artifact β Equipment
Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}
Creature β Elf Warrior
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.) Whenever you cast a creature spell, draw a card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature β Merfolk Soldier
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.) Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Enchantment
Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.
Creature β Phyrexian Giant
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When this creature enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
Legendary Planeswalker β Chandra
0: Put a loyalty counter on each red planeswalker you control. 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. β2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
Legendary Planeswalker β Chandra
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker. +1: Exile the top card of your library. You may play it this turn. β7: Exile the top seven cards of your library. You may play them this turn.
Legendary Planeswalker β Chandra
+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. 0: Discard all the cards in your hand, then draw that many cards plus one. βX: Chandra deals X damage to each creature.
Legendary Planeswalker β Chandra
+1: Chandra deals 2 damage to any target. β2: Chandra deals 4 damage to target creature and 2 damage to that creature's controller. β8: Chandra deals 10 damage to target player and each creature that player controls.
Legendary Planeswalker β Chandra
+2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. +1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." β4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Legendary Planeswalker β Chandra
+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra deals 2 damage to any target. β9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
Legendary Planeswalker β Chandra
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. +2: Add two mana in any combination of colors. +1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. βX: Chandra deals X damage to each of up to two targets.
Legendary Planeswalker β Chandra
+1: Elementals you control get +2/+0 until end of turn. β1: Add {R}{R}. β2: Chandra deals 2 damage to any target.
Sorcery
Target creature you control deals damage equal to its power to each other creature and each opponent.
Creature β Shapeshifter
Changeling (This card is every creature type.) Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Sorcery
Discard your hand, then draw a card for each card you've discarded this turn.
Sorcery
Channeled Dragonfire deals 2 damage to any target. Harmonize {5}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)
Artifact
{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.
Sorcery
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
Sorcery
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
Artifact
This artifact enters tapped. {T}: Add {B}.
Legendary Creature β Leviathan Crab
Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Legendary Creature β Leviathan Crab
Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Creature β Human Rogue
Haste When this creature enters, choose one β β’ Discard a card, then draw a card. β’ Create a Treasure token. β’ Create a Wicked Role token attached to target creature you control.
Creature β Human Rogue
Haste When this creature enters, choose one β β’ Discard a card, then draw a card. β’ Create a Treasure token. β’ Create a Wicked Role token attached to target creature you control.
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3β{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)