Inventory last scanned: 4/27/2026, 6:18:20 PM
Creature — Incarnation
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Legendary Creature — Giant Warrior
{1}{W}, {T}: Another target creature you control gains flying and lifelink until end of turn. At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
Sorcery
Return target creature card from your graveyard to the battlefield.
Legendary Creature — Bird Warlock
Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Creature — Shapeshifter
{W}: This creature gains vigilance until end of turn. {W}: This creature gains lifelink until end of turn. {W}: Return this creature to its owner's hand. {1}: This creature gets +1/-1 or -1/+1 until end of turn.
Creature — Human Soldier
Vigilance This creature gets +2/+0 as long as you've cast two or more spells this turn.
Kindred Sorcery — Kithkin
Choose two — • Create a token that's a copy of target Kithkin you control. • Target player creates a 1/1 green and white Kithkin creature token. • Target creature you control gets +3/+3 until end of turn. • Target creature you control fights target creature an opponent controls.
Sorcery
Choose one or both — • Brilliance Unleashed deals 5 damage to target creature. • Choose target artifact card in your graveyard. Return it to the battlefield if it's an artifact creature card. Otherwise, return it to the battlefield and it's a 3/3 Robot artifact creature with flying.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Creature — Elemental
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, each opponent skips their next untap step.
Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Creature — Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may draw two cards.
Creature — Hydra
When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on this creature. It gains hexproof until end of turn.
Sorcery
Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Creature — Cat
{G}{W}: This creature gains indestructible until end of turn. When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Creature — Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Creature — Lizard
At the beginning of each end step, each player gains control of all nontoken permanents they own.
Sorcery
Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
Creature — Ouphe
{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
Legendary Creature — Human Ally
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)
Legendary Creature — Human Warrior
Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
Land
{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.
Creature — Orc Warrior
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Instant
Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose one — • Bumi Bash deals damage equal to the number of lands you control to target creature. • Destroy target land creature or nonbasic land.
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Creature — Zombie
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Artifact Creature — Robot Insect
Flying, vigilance When this creature dies, draw a card.
Creature — Bird Insect
Flying When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. Whenever another creature you control dies, if it had counters on it, put its counters on this creature.
Creature — Spirit Cleric
Flying Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Land
{2}, {T}: Add {B} for each Swamp you control.
Land — Desert
This land enters tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Artifact
As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Creature — Giant Berserker
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.