Inventory last scanned: 5/9/2026, 7:51:41 PM
Creature — Spirit
Flying {1}{U}: Return target Spirit you control to its owner's hand.
Creature — Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile this card from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
Creature — Human Pilot
Haste Whenever this creature crews a Vehicle, that Vehicle gains haste until end of turn.
Instant
Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Instant
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
Instant
Counter target noncreature spell unless its controller pays {2}.
Creature — Spirit
Flash Flying When this creature enters, exile target spell with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
Instant
Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
Instant
Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target spell. Fateful hour — If you have 5 or less life, draw a card.
Instant
Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
Counter target spell unless its controller pays {1} for each blue permanent you control.
Creature — Wolverine
This creature has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
Creature — Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature — Weird
{2}, {T}, Sacrifice this creature: Return target instant or sorcery card from your graveyard to your hand.
Creature — Phoenix
Flying When this creature enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return this card from your graveyard to your hand.
Instant
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Creature — Human Wizard
Assist (Another player can pay up to {6} of this spell's cost.) When this creature enters, you may return target tapped creature to its owner's hand.
Artifact
This artifact enters with X void counters on it. At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.
Enchantment
If a green source would deal damage to you, prevent 2 of that damage.
Artifact
This artifact enters tapped and with three charge counters on it. {T}, Remove a charge counter from this artifact: Add one mana of any color.
Creature — Sphinx
Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time.
Creature — Sphinx
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When this creature enters, draw three cards. Then if it wasn't kicked, discard three cards.
Creature — Sphinx
Flying {2}{U}: Draw a card, then put a +1/+1 counter on this creature.
Creature — Sphinx
Flying When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Artifact Creature — Sphinx
Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
Artifact Creature — Sphinx
Flying, first strike, vigilance, lifelink, protection from red and from green
Sorcery
Each opponent can't cast instant or sorcery spells during that player's next turn.
Creature — Human Wizard
Flying Inspired — Whenever this creature becomes untapped, draw a card.
Instant
Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.
Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.
Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature — Spider Boar Hero
When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.
Instant
Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) Counter target instant spell, sorcery spell, or triggered ability.
Artifact — Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Creature — Spike
This creature enters with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Creature — Spike Drone
This creature enters with a +1/+1 counter on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Creature — Goblin Warrior
Haste
Creature — Spike
This creature enters with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.
Legendary Creature — Human Gamer
({B/P} can be paid with either {B} or 2 life.) {B/P}{B/P}{B/P}{B/P}: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.
Creature — Dinosaur
This creature can block an additional creature each combat.
Artifact
Flash {5}, {T}, Sacrifice this artifact: Choose target creature, then roll a d20. 1—9 | This artifact deals 5 damage to that creature. 10—20 | This artifact deals 5 damage to that creature. Create a Treasure token.
Creature — Goblin Shaman
{1}{R}{R}: This creature deals damage equal to its power to any target.
Creature — Goblin Shaman
{R}, {T}: This creature deals damage equal to its power to any target.
Creature — Drake
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice this creature: Counter target spell unless its controller pays {1}.
Creature — Insect
When this creature dies, put a +1/+1 counter on target creature you control.
Instant
Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Artifact Creature — Insect
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from this creature: Remove a counter from target permanent.
Creature — Minotaur Berserker
As long as you've drawn two or more cards this turn, this creature has double strike.
Sorcery
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.