Boise, ID
Cards Tracked
8626
In Stock
8626
Rating
—
Inventory last scanned: 6/27/2026, 6:12:54 PM
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead. • Exile target creature or planeswalker. • Return target creature or planeswalker card from your graveyard to your hand.
Sorcery
Target player mills cards equal to your life total.
Artifact — Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Creatures you control gain protection from non-Human creatures until end of turn.
Artifact
This artifact enters tapped. When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: Draw a card.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.
Artifact Creature — Masticore
As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: This creature deals 1 damage to target planeswalker. {3}: This creature gains indestructible until end of turn.
Instant
Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
Sorcery
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.
Creature — Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
Instant
Spark Spray deals 1 damage to any target. Cycling {R} ({R}, Discard this card: Draw a card.)
Creature — Dragon
Flying When this creature enters, you may pay {2}{R}. When you do, it deals 3 damage to any target.
Creature — Elemental Soldier
Trample, lifelink, haste At the beginning of the end step, sacrifice this creature.
Artifact — Equipment
Equipped creature has first strike. {R}{R}: Attach this Equipment to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment
When this enchantment enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Artifact
{4}, {T}, Sacrifice this artifact: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.
Creature — Human Wizard
When this creature enters, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
Land
{T}: Add {C}. {6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."
Instant
Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Enchantment — Aura
Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Land
This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Elemental
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature — Goblin Warrior
Defender {T}: This creature deals 1 damage to each player.
Creature — Frog Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
Creature — Bird Shaman
Flying Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
Creature — Specter
Flying {5}{B}: Target opponent loses 2 life and you gain 2 life.
Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
Artifact — Equipment
Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Spirit
Flash Flying When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has flying.
Sorcery
Create three 1/1 white Spirit creature tokens with flying.
Sorcery
Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Artifact
{T}: Choose a player. That player adds one mana of any color they choose.
Creature — Spirit
Flying {1}{U}: Return target Spirit you control to its owner's hand.
Creature — Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile this card from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
Creature — Human Pilot
Haste Whenever this creature crews a Vehicle, that Vehicle gains haste until end of turn.
Instant
Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Instant
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
Creature — Wolverine
This creature has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
Token Creature — Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature. (This token's mana cost is {2}{R}.)
Instant
Counter target noncreature spell unless its controller pays {2}.
Creature — Phoenix
Flying When this creature enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return this card from your graveyard to your hand.
Creature — Spirit
Flash Flying When this creature enters, exile target spell with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
Instant
Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
Instant
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
Instant
Devoid (This card has no color.) Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target spell. Fateful hour — If you have 5 or less life, draw a card.
Instant
Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
Counter target spell unless its controller pays {1} for each blue permanent you control.
Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Creature — Human Wizard
Assist (Another player can pay up to {6} of this spell's cost.) When this creature enters, you may return target tapped creature to its owner's hand.
Artifact
This artifact enters with X void counters on it. At the beginning of your upkeep, exile this artifact, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.
Enchantment
If a green source would deal damage to you, prevent 2 of that damage.
Artifact
This artifact enters tapped and with three charge counters on it. {T}, Remove a charge counter from this artifact: Add one mana of any color.