Inventory last scanned: 5/13/2026, 7:05:47 PM
Creature — Shapeshifter
Changeling (This card is every creature type.) Deathtouch
Creature — Insect
Flying Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.
Creature — Gorgon Cleric
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Artifact — Book
You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.
Legendary Creature — Serpent
Verazol enters with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Artifact Creature — Construct
{3}{G}: Put a +1/+1 counter on this creature.
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
Creature — Elemental
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Enchantment — Aura
Enchant land When this Aura enters, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Sorcery
You may pay {3}{G} rather than pay this spell's mana cost. Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.
Legendary Creature — Treefolk
Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Creature — Human Wizard
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
Creature — Human Scout Ranger
First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
Legendary Creature — Human Artificer Rogue
Menace Whenever Veronica attacks, you may discard a card. If you do, draw a card. Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Artifact
When this artifact enters, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color.
Enchantment
{2}{W}, Sacrifice this enchantment: Create two 1/1 white Spirit creature tokens with flying.
Enchantment
{1}{G}, Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Enchantment
{U}, Sacrifice this enchantment: Target player mills three cards. Draw a card.
Enchantment
{1}{R}, Sacrifice this enchantment: Add {R}{R}{R}{R}.
Creature — Eldrazi Drone
Devoid (This card has no color.) Trample
Land
You may have this land enter tapped as a copy of any land on the battlefield.
Creature — Human
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance
Creature — Human Soldier
Other creatures you control get +0/+1.
Creature — Human Soldier
Other Soldier creatures you control get +0/+1.
Creature — Human Warrior
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature — Human Soldier Scout
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature — Dwarf Pilot
When this creature enters, scry 2. Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
Creature — Human Soldier
Other Soldier creatures you control get +1/+0.
Creature — Human Soldier Ally
Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.
Artifact
{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.
Creature — Bird
Flash Flying
Creature — Eldrazi Crab
Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Lizard
Haste At the beginning of the end step, return this creature to its owner's hand.
Creature — Lizard Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Lizard Warrior
Trample, haste At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.)
Artifact
During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get -0/-2.
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Legendary Creature — Human Warlock
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
Creature — Vedalken Wizard Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it.
Enchantment — Aura
Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Creature — Human Cleric
Sacrifice this creature: Regenerate target creature. {W}{W}, {T}, Sacrifice this creature: Counter target spell that targets an enchantment.
Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Creature — Eldrazi Drone
Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Creature — Human Cleric
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
Instant
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature — Eldrazi
Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add {C}."
Creature — Human Scout
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.
Creature — Human Druid
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Creature — Elemental Lizard
The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on this creature.
Creature — Merfolk Shaman
When this creature enters, put a +1/+1 counter on each of up to two target Merfolk you control.
Sorcery
Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated.