Inventory last scanned: 5/5/2026, 7:05:36 PM
Creature — Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.) This creature can't be blocked by white creatures.
Creature — Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice this creature: Destroy target blocking creature.
Creature — Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Enchantment Creature — Human Cleric
Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.
Sorcery
Choose one or both — • Return target enchantment card from your graveyard to your hand. • Destroy target enchantment.
Creature — Human Soldier
Flying, lifelink Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature — Human Cleric
When this creature enters, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard.
Creature — Bird
Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Sorcery
You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.)
Creature — Angel
Flying When this creature enters, you gain 4 life.
Legendary Creature — Human Soldier
Daxos can't be blocked by creatures with power 3 or greater. Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Sorcery
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
Enchantment
When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Creature — Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Chimera
This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Flying
Creature — Human Soldier
When this creature enters, create a 1/1 white Human Soldier creature token.
Instant
Cast this spell only during the declare blockers step. Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.) Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature — Wall
Defender {1}{W}, {T}: Tap target creature.
Instant
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target player sacrifices two creatures of their choice.
Sorcery
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Sorcery
Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Return up to two target creature cards from your graveyard to your hand.
Enchantment — Aura
Enchant creature Enchanted creature gets -2/-2.
Enchantment
When this enchantment enters, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Creature — Insect
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Elf Shaman
When this creature dies, target opponent discards a card.
Creature — Human Pirate
Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
Creature — Dwarf Warrior
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, destroy target tapped creature an opponent controls.
Creature — Human Pirate
This creature gets +1/+1 for each artifact you control. {2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature — Human Pirate
Raid — When this creature enters, if you attacked this turn, you may return target creature to its owner's hand.
Creature — Human Pirate
Raid — When this creature enters, if you attacked this turn, target opponent discards a card.
Creature — Human Pirate
{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Artifact
This artifact enters tapped. When this artifact enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Instant
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Destroy target creature or planeswalker.
Sorcery
Target creature gains deathtouch until end of turn and must be blocked this turn if able. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Insect
Shroud (This creature can't be the target of spells or abilities.)
Artifact — Contraption
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
Creature — Spider
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Sorcery
Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Enchantment
As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.
Creature — Minotaur
When this creature enters, it deals 3 damage to target creature with flying. Cycling {R/G} ({R/G}, Discard this card: Draw a card.)
Creature — Treefolk
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Instant — Arcane
Return X target creature cards from your graveyard to your hand.
Sorcery
All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Sorcery
Death Grasp deals X damage to any target. You gain X life.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated.
Creature — Human Cleric
Protection from black
Sorcery
Destroy target tapped creature.
Instant
Regenerate target creature.
Enchantment — Aura
Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.
Instant
Target creature gets -X/-X until end of turn.
Sorcery
Each player other than target player creates a 5/5 red Dragon creature token with flying.
Enchantment — Aura
Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Sorcery
Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Sorcery
Return two target creature cards from your graveyard to your hand.
Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice this enchantment: You gain life equal to the greatest mana value among creatures you control.
Creature — Avatar
This creature gets -X/-X, where X is your life total.