Inventory last scanned: 5/6/2026, 7:39:52 PM
Creature — Griffin
Flying
Creature — Spirit
{U}, Sacrifice this creature: Target player mills three cards. Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Enchantment
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
Creature — Cat Monk
When this creature enters, you may destroy target enchantment.
Creature — Human
When this creature enters, create a 3/2 colorless Eldrazi Horror creature token.
Creature — Human Soldier
First strike When this creature enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
Artifact — Equipment
Equipped creature gets +4/+0. Whenever this Equipment becomes attached to a creature, tap that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Target creature gets +X/+0 until end of turn.
Artifact Creature — Killbot
Creature — Dwarf
{R}, Sacrifice this creature: Target black creature gets +1/+0 and gains first strike until end of turn.
Artifact — Equipment
{3}: This artifact becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Elf Soldier
When this creature enters, you become the monarch. This creature can block an additional creature each combat as long as you're the monarch.
Artifact
You may choose not to untap this artifact during your untap step. {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as this artifact remains tapped.
Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 1+ | Whenever an opponent discards a card, they lose 3 life. 8+ | Flying, deathtouch Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who can't loses 3 life.
Sorcery — Lesson
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Enchantment — Aura
Enchant creature When this Aura enters, put a +1/+1 counter on enchanted creature. Enchanted creature has flying. Whenever a creature you control enters, you may return this Aura to its owner's hand.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +5/+5 and has trample.
Creature — Vampire
Whenever you gain life, each opponent loses 1 life.
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Artifact Creature — Construct
This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)
Enchantment
Whenever an artifact or Artificer you control enters, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay six {E}, Sacrifice this enchantment: Draw three cards.
Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Creature — Angel Berserker
Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Spirit
Flying Whenever you investigate for the first time each turn, investigate an additional time.
Creature — Vampire
Haste Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Enchantment Creature — Snake
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Discard a creature card: This creature gets +2/+2 until end of turn. If this permanent is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.
Instant
Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards.
Creature — Human Warrior
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
Legendary Creature — Human Warlock
Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.
Creature — Beast
Whenever this creature attacks, put a +1/+1 counter on target creature of defending player's choice.
Legendary Creature — Human Rogue
Haste {R}{R}{R}: Regenerate Eron.
Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Creature — Cyclops Shaman
Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.
Instant
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
Creature — Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
Creature — Zombie Soldier
Discard a creature card: This creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.
Enchantment
Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Artifact Creature — Vedalken Wizard
As long as you control another multicolored permanent, this creature gets +1/+1 and has flying.
Instant
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Creature — Eldrazi Drone
Devoid (This card has no color.) {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)
Sorcery
Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Sorcery
Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
Instant
Counter target creature spell.
Creature — Beast
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
Instant
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Creature — Avatar
Creatures you control enter as a copy of this creature.
Artifact Creature — Phyrexian Golem
This creature enters with five -1/-1 counters on it. {W}{U}{B}{R}{G}, Remove five -1/-1 counters from this creature: Target player draws three cards.
Artifact Creature — Wizard
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from this creature: Target player draws three cards.
Creature — Zombie
This creature enters tapped. Whenever this creature attacks, you may pay {2}{B}. If you do, return target creature card from your graveyard to your hand.
Enchantment — Aura
Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)