Inventory last scanned: 5/6/2026, 7:39:52 PM
Creature — Phyrexian Beast
Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, this creature deals 3 damage to that player.
Creature — Spirit
Haste {R}: This creature gets +1/+0 until end of turn.
Instant
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
Creature — Vampire Berserker
Trample At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.
Enchantment
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Creature — Human Ninja
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap this creature.
Artifact — Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Elf Druid
{T}: Add {G}{G}.
Legendary Creature — Cat Wizard
Lifelink Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
Legendary Creature — Kithkin Advisor
Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.
Sorcery
As an additional cost to cast this spell, sacrifice five lands. Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Creature — Elemental Warrior
This creature must be blocked if able.
Creature — Elemental
This spell can't be countered. Haste This creature can't be the target of nongreen spells or abilities from nongreen sources.
Creature — Elf Merfolk
Flying
Creature — Kithkin Wizard
Flying Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Return target tapped creature to its owner's hand. Draw a card.
Creature — Merfolk Knight
Protection from red
Instant
Target blocking creature gets +4/+4 until end of turn. Draw a card.
Creature — Frog Lizard
Trample When this creature enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on this creature.
Artifact
{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.
Creature — Human Wizard
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
Creature — Beast
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
Creature — Shapeshifter
Changeling (This card is every creature type.) Trample
Creature — Elf
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Instant
Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Destroy target creature with power X or less.
Creature — Zombie
{T}, Sacrifice this creature: This creature deals 1 damage to each creature and each player. If you control a snow Swamp, this creature deals 2 damage to each creature and each player instead.
Instant
Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.
Legendary Creature — Hydra
Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
Land
{T}: Add {C}. {5}, {T}, Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Legendary Creature — Human Warrior
Flash When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.
Creature — Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Creature — Beast
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Legendary Planeswalker — Garruk
+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. −3: You may put a green creature card from your hand onto the battlefield. −7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Creature — Human Advisor
At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.
Legendary Creature — Vampire Noble
Flying, haste Whenever a creature dealt damage by Garza Zol this turn dies, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card.
Creature — Vampire Rogue
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) This creature enters tapped. Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card.
Creature — Plant
Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Land
This land enters tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice this land: You gain 2 life and draw two cards.
Land — Gate
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Artifact
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
{5}, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Creature — Zombie
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Instant — Arcane
Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Sorcery
Destroy each nonland permanent with mana value X or less.
Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Instant
({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Creature — Serpent
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.
Instant
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Creature — Spirit
Defender At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Human Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.