5316 Clyde Park Ave SW, Wyoming, MI, 49505
Cards Tracked
1507
In Stock
1507
Rating
—
Inventory last scanned: 9/9/2026, 6:08:51 PM
Legendary Creature — Elf Spirit
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
Creature — Ogre Berserker
Haste
Creature — Ogre
This creature can't block.
Legendary Planeswalker — Oko
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof. +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. −1: Create a 3/3 green Elk creature token. −5: For each other nonland permanent you control, create a token that's a copy of that permanent.
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Enchantment
Whenever you cast a creature spell, tap target creature.
Enchantment
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature. {0}: This permanent becomes an enchantment.
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Soldier creature.
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Gargoyle creature with flying.
Creature — Snake
Whenever this creature attacks and isn't blocked, you may draw a card. If you do, this creature assigns no combat damage this turn.
Creature — Orc Warrior
{T}: This creature deals 2 damage to any target and 3 damage to you.
Creature — Orc Warrior
{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Creature — Orc
This creature can't attack unless at least two other creatures attack. This creature can't block unless at least two other creatures block.
Creature — Orc
{T}: Target land becomes a Swamp until its controller's next untap step.
Creature — Orc Cleric
{R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature.
Enchantment
Attacking creatures you control get +1/+0.
Creature — Orc Rogue
{T}: Look at the top three cards of target player's library.
Creature — Orc Rogue
{T}: Look at the top three cards of target player's library.
Creature — Orc
This creature can't block white creatures with power 2 or greater. {R}: This creature gains first strike until end of turn.
Creature — Orc
This creature can't block white creatures with power 2 or greater. {R}: This creature gains first strike until end of turn.
Creature — Human Cleric Knight
Protection from black {W}: This creature gains first strike until end of turn. {W}{W}: This creature gets +1/+0 until end of turn.
Creature — Cleric Knight
Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.
Creature — Cleric Knight
Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.
Creature — Human Knight
Protection from black {W}: This creature gains first strike until end of turn. {W}{W}: This creature gets +1/+0 until end of turn.
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Prevent the next 4 damage that would be dealt to any target this turn.
Creature — Bird
Flying At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature. Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Creature — Bird
Flying When this creature enters, draw a card, then discard a card.
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Artifact
{X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn.
Instant
Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
Creature — Cat Warrior
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.
Instant
Choose one — • Parch deals 2 damage to any target. • Parch deals 4 damage to target blue creature.
Sorcery
Destroy target creature. Its owner gains 4 life.
Instant
Destroy two target enchantments.
Enchantment
{W}, Discard a card: You gain 3 life.
Creature — Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)
Sorcery
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.
Creature — Drake
Flying Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player.
Creature — Illusion
{B}: This creature gets +1/-1 until end of turn. {1}{U}: Switch this creature's power and toughness until end of turn.
Creature — Illusion
{B}: This creature gets +1/-1 until end of turn. {1}{U}: Switch this creature's power and toughness until end of turn.
Enchantment — Aura
Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.
Artifact — Vehicle
Flying At the beginning of your end step, if you sacrificed a permanent this turn, create a token that's a copy of this Vehicle. As long as you control eight or more permanents named Phoenix Fleet Airship, this Vehicle is an artifact creature. Crew 1
Creature — Phyrexian Minion
{1}, Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature — Phyrexian Carrier
Flying {T}, Sacrifice this creature: Target creature gets -2/-2 until end of turn.
Creature — Phyrexian Carrier
{T}, Sacrifice this creature: Target creature gets -3/-3 until end of turn.
Creature — Phyrexian Carrier
{T}, Sacrifice this creature: Target creature gets -1/-1 until end of turn.
Creature — Phyrexian Zombie
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature — Phyrexian Skeleton
{B}: Regenerate this creature.
Instant
Blocking creatures get +0/+3 until end of turn.