5316 Clyde Park Ave SW, Wyoming, MI, 49505
Cards Tracked
1507
In Stock
1507
Rating
β
Inventory last scanned: 9/9/2026, 6:08:51 PM
Creature β Faerie
Flying
Creature β Serpent
This creature can't attack unless defending player controls an Island.
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall β If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Creature β Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature β Serpent
This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature.
Creature β Merfolk
When you control no Islands, sacrifice this creature. You may choose not to untap this creature during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
Creature β Human Soldier
Whenever this creature attacks, you may tap target creature.
Creature β Human Advisor
{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Creature β Elemental Spirit
{U}: This creature gets +1/+0 until end of turn.
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn.
Creature β Snake Assassin
When this creature enters, you may destroy target nonblack creature.
Creature β Snake Warrior
When this creature enters, you lose 3 life.
Creature β Angel
Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn.
Creature β Angel
Flying Vigilance (Attacking doesn't cause this creature to tap.)
Enchantment β Aura
Enchant creature At the beginning of your upkeep, sacrifice this Aura unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
Creature β Human Knight
{T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. Sacrifice this enchantment: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on this enchantment.
Artifact
This artifact enters with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on this artifact, sacrifice it. {T}, Remove an arrowhead counter from this artifact: Put a -1/-1 counter on target creature.
Creature β Human Soldier
First strike
Creature β Minion
When this creature leaves the battlefield, sacrifice a creature.
Sorcery
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Creature β Human Wizard
{U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: This creature deals 1 damage to any target and 1 damage to you.
Creature β Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature β Nymph Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature β Human Wizard
{W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn.
Instant
Destroy target artifact.
Sorcery
Return X target creature cards from your graveyard to your hand. You lose X life.
Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact.
Sorcery
Destroy all artifacts. They can't be regenerated.
Creature β Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature β Human Soldier
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
Instant
Creatures you control get +0/+2 until end of turn.
Artifact Creature β Wall
Defender (This creature can't attack.) This creature enters with X +1/+1 counters on it.
Creature β Wall
Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return this Aura to its owner's hand.
Creature β Dinosaur
First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn.
Instant
Shock deals 2 damage to any target.
Creature β Human Soldier
Sacrifice this creature: It deals 2 damage to any target.
Instant
Until end of turn, all creatures gain "{T}: Tap target creature."
Instant
Two target creatures each get -1/-1 until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Draw three cards, then discard a card.
Creature β Human Cleric
{T}: You gain 1 life.
Creature β Ape
Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Artifact
{T}: Add {C}{C}.
Creature β Human Shaman
{T}: Add {R}.
Sorcery
Sizzle deals 3 damage to each opponent.
Creature β Crocodile Skeleton
Artifact Creature β Construct
Prototype {3}{R}{R} β 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When this creature enters, if you cast it, create two tokens that are copies of it.
Creature β Phyrexian Horror
When you cast a creature spell, sacrifice this creature.
Creature β Phyrexian Imp
Flying When you cast a creature spell, sacrifice this creature.
Creature β Horror Mercenary
When this creature becomes the target of a spell or ability, sacrifice it.
Creature β Spirit
Flying When this creature becomes the target of a spell or ability, sacrifice it.
Creature β Elf Archer
{T}: Target creature with flying gets -1/-1 until end of turn.
Creature β Elf Druid
{T}: Add {G}. {1}: Add {R} or {W}.