Inventory last scanned: 4/28/2026, 6:20:09 PM
Creature — Insect Warrior
This spell costs {1} less to cast for each artifact and/or creature card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact — Equipment
Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3}
Creature — Nightmare
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature of their choice.
Creature — Phyrexian Rat
Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn.
Creature — Human Warlock
When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Land
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.
Sorcery
Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn.
Instant
Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, you may tap target creature.
Creature — Kavu
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less.
Instant
Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature gets +0/+2.
Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact Creature — Cat
When this creature enters, scry 1.
Artifact Creature — Thopter
Flying When this creature enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
Artifact Creature — Phyrexian Cat
Flash When this creature enters, tap target creature an opponent controls.
Creature — Crab Beast
Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Enchantment — Aura
Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Artifact Creature — Golem
{1}, {T}: Put a +1/+1 counter on this creature.
Creature — Beast Horror Spirit
Fathomless descent — When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Artifact
At the beginning of your upkeep, put an oil counter on another target nontoken artifact or creature you control. {2}, {T}: Create a 1/1 red Phyrexian Goblin creature token. Activate only if an oil counter was removed from a permanent you controlled this turn or a permanent with an oil counter on it was put into a graveyard this turn.
Land
This land enters tapped. {T}: Add {B} or {R}.
Instant
Kicker {R} (You may pay an additional {R} as you cast this spell.) Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
Creature — Elemental Shaman
{T}: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on this creature: Untap this creature.
Creature — Giant Berserker
Trample When this creature dies, it deals 7 damage to a creature an opponent controls chosen at random.
Creature — Lizard Assassin
This creature enters with a +1/+1 counter on it if an opponent lost life this turn. {1}{B/R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Phyrexian Warrior
This spell costs {1} less to cast for each permanent you control with oil counters on it. Vigilance When this creature enters, it deals 1 damage to each creature your opponents control.
Creature — Gnome Druid
When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When this creature dies, return target land card from your graveyard to your hand.
Creature — Human Elf Druid
Bear Form — During your turn, this creature is a Bear with base power and toughness 4/2. (It loses all other creature types.)
Artifact Creature — Insect
When this creature enters, you gain 2 life. When this creature leaves the battlefield, draw a card.
Creature — Orc Soldier
{1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Enchantment
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Creature — Elf Druid Soldier
{T}, Tap an untapped artifact or creature you control: Add one mana of any color.
Enchantment
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
Artifact — Equipment
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Bird
Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Artifact Creature — Construct
Trample When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8}
Sorcery
Destroy all creatures with toughness 4 or greater.
Sorcery // Sorcery
Sorcery
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Destroy target creature. The Ring tempts you.
Enchantment Creature — Horror
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature — Goblin Shaman
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Whenever this creature attacks, target creature an opponent controls can't block this turn.
Artifact — Vehicle
Menace (This creature can't be blocked except by two or more creatures.) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {R} ({R}, Discard this card: Draw a card.)
Creature — Human Knight
When this creature enters, create a 1/1 white Human creature token.
Creature — Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Counter target spell unless its controller pays {X}.
Creature — Skeleton Shaman
This creature can't block. When this creature enters, you draw a card and you lose 1 life. {2}{B}{B}: Return this card from your graveyard to your hand.
Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Enchantment — Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Instant
Affinity for Cats (This spell costs {1} less to cast for each Cat you control.) Creatures you control get +2/+2 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Artifact Creature — Golem
This creature enters tapped. {2}{B}: Return this card from your graveyard to your hand.