5316 Clyde Park Ave SW, Wyoming, MI, 49505
Cards Tracked
1551
In Stock
1551
Rating
β
Inventory last scanned: 7/26/2026, 6:07:49 PM
Creature β Merfolk Warrior
{T}: Target land becomes an Island until end of turn.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1 and has trample.
Instant
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
Sorcery
Put target creature on top of its owner's library.
Creature β Drake
Flying When another creature enters, return this creature to its owner's hand.
Sorcery
Put a +1/+1 counter on each creature you control.
Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
Creature β Human Spellshaper
{W}, {T}, Discard a card: Target player gains 3 life.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {2}{R}, Sacrifice this enchantment: It deals X damage to any target, where X is the number of verse counters on this enchantment.
Enchantment β Aura
Enchant creature Enchanted creature gets -3/-0.
Creature β Angel
Flying
Enchantment β Aura
Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
Sorcery
Draw two cards.
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {B}. Whenever a player puts a Forest onto the battlefield, this enchantment deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
Creature β Human Soldier
Whenever this creature blocks, it gets +0/+2 until end of turn.
Creature β Human
{T}, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Creature β Elephant
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Sorcery
Destroy all enchantments.
Artifact Creature β Licid
{1}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect. Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
Instant
Switch target creature's power and toughness until end of turn.
Creature β Treefolk
Whenever this creature blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
Creature β Treefolk
Treefolk Seedlings's toughness is equal to the number of Forests you control.
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Creature β Elf Ranger
This creature can't be blocked except by creatures with flying.
Land
This land enters tapped. {T}: Add {G}. {1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Tremor deals 1 damage to each creature without flying.
Instant
Attacking creatures get +2/+0 until end of turn.
Creature β Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Instant
Destroy target Wall. It can't be regenerated.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/-1.
Instant
You may tap or untap target artifact, creature, or land. Draw a card.
Creature β Efreet
Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature β Faerie
Flying {3}{G}, Sacrifice this creature: Destroy target artifact.
Instant
As an additional cost to cast this spell, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
Sorcery
Return two target creatures to their owners' hands.
Creature β Beast
When this creature dies, put it on top of its owner's library.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+1.
Enchantment
{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Sorcery
Each opponent discards two cards.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Instant
Return target creature to its owner's hand.
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Creature β Phyrexian Skeleton
{B}: Regenerate this creature.
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Creature β Horror
{B}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
Creature β Nightstalker Cat
{B}, Sacrifice this creature: Destroy target creature blocking it. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
Creature β Troll
{R}: Regenerate this creature.
Sorcery
White creatures get +2/+0 until end of turn.
Creature β Bat
Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature β Vampire Dog
Discard a creature card: This creature gets +2/+2 until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Sorcery
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Enchantment β Aura
Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.