5316 Clyde Park Ave SW, Wyoming, MI, 49505
Cards Tracked
1507
In Stock
1507
Rating
β
Inventory last scanned: 9/9/2026, 6:08:51 PM
Instant
As an additional cost to cast this spell, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
Sorcery
Return two target creatures to their owners' hands.
Creature β Beast
When this creature dies, put it on top of its owner's library.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+1.
Enchantment
{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Sorcery
Each opponent discards two cards.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Instant
Return target creature to its owner's hand.
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Creature β Phyrexian Skeleton
{B}: Regenerate this creature.
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Creature β Horror
{B}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
Creature β Nightstalker Cat
{B}, Sacrifice this creature: Destroy target creature blocking it. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
Creature β Troll
{R}: Regenerate this creature.
Sorcery
White creatures get +2/+0 until end of turn.
Creature β Bat
Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature β Vampire Dog
Discard a creature card: This creature gets +2/+2 until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying. Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Sorcery
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Enchantment β Aura
Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
Creature β Human Knight
{0}: This creature can't be blocked this turn except by Walls. Sacrifice this creature at the beginning of the next end step.
Creature β Human Knight
{0}: This creature can't be blocked this turn except by Walls. Sacrifice this creature at the beginning of the next end step.
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice this creature unless you pay {1}{U}."
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes an Illusion creature with power and toughness each equal to that spell's mana value.
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 1/1 Bird creature with flying.
Creature β Human Monk Cleric
When this creature enters, you gain 2 life.
Enchantment β Aura
Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Sorcery
Put two +1/+1 counters on target creature you control. It deals damage equal to its power to up to one other target creature.
Instant
Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Creature β Insect
Flying Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage to a creature, destroy the other creature.
Creature β Sliver
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Creature β Lizard
If this creature attacks, all creatures you control attack if able.
Creature β Lizard
Haste At the beginning of the end step, return this creature to its owner's hand.
Creature β Lizard
Menace (This creature can't be blocked except by two or more creatures.)
Creature β Lizard Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Creature β Lizard Warrior
Creature β Lizard
Whenever this creature becomes blocked by a creature, this creature gets +2/+2 until end of turn.
Creature β Drake
Flying {2}{U}: Untap this creature.
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Creature β Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Homarid Drone
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Creature β Merfolk Wizard
{U}, {T}: Counter target spell unless its controller pays {1}.
Creature β Merfolk Wizard
{U}, {T}: Counter target spell unless its controller pays {1}.
Creature β Merfolk Wizard
{U}, {T}: Counter target spell unless its controller pays {1}.
Creature β Merfolk Soldier
Creature β Angel
Flying, protection from green
Creature β Angel
Flying, protection from black
Creature β Angel
Flying, protection from red
Creature β Angel
Flying, protection from blue
Creature β Human Wizard
{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Sorcery
Volcanic Hammer deals 3 damage to any target.
Sorcery
Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent of their choice for that player to ignore this effect until end of turn. {1}{U}: Return this Aura to its owner's hand.
Creature β Human Soldier
Creature β Lizard
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature β Human Shaman Sorcerer
Haste {T}: This creature deals 1 damage to any target.