5316 Clyde Park Ave SW, Wyoming, MI, 49505
Cards Tracked
1507
In Stock
1507
Rating
β
Inventory last scanned: 9/9/2026, 6:08:51 PM
Creature β Dwarf Soldier
Whenever this creature blocks or becomes blocked by one or more Orcs, this creature gets +0/+2 until end of turn.
Creature β Dwarf
Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
Creature β Dwarf Warrior
{T}: Target creature with power 2 or less can't be blocked this turn.
Creature β Dwarf Artificer
{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
Enchantment β Aura
Enchant creature When enchanted creature dies, target player discards two cards.
Enchantment
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Landfall β Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Instant
Choose one β β’ Target opponent loses 1 life and you gain 1 life. β’ Exile up to three target cards from a single graveyard. β’ Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature β Griffin
Flying, first strike
Creature β Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature β Human Soldier
Whenever this creature blocks, it deals 1 damage to target attacking creature.
Sorcery
Return target card from your graveyard to your hand.
Enchantment
{1}{G}: Target blocking creature gets +0/+1 until end of turn.
Instant
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn.
Creature β Elf
{G}: Target creature gains trample until end of turn.
Creature β Elf Archer
{1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.
Creature β Elf
Shroud (This creature can't be the target of spells or abilities.)
Creature β Elf Scout
{G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Creature β Elf Shaman
When this creature enters, draw a card.
Artifact
Activated abilities of creature cards in your graveyard cost {1} less to activate. Tap an untapped Zombie you control: Target player mills a card.
Instant
Choose one β β’ Untap target permanent. β’ Destroy target non-Aura enchantment. β’ Target creature loses flying until end of turn.
Creature β Insect
Flying {G}{G}: This creature gains first strike until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Instant
Attach target Aura attached to a creature or land to another permanent of that type.
Sorcery
Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.
Creature β Elephant
When you control a creature with toughness 2 or less, sacrifice this creature.
Enchantment β Aura
Enchant creature This Aura enters with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on this Aura.
Artifact
You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as this artifact remains tapped.
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Instant
Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets -2/-2.
Creature β Horror
When this creature enters, each other player may return a creature card from their graveyard to the battlefield.
Creature β Goblin Scout
{2}: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature β Goblin Scout
{2}: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Instant
Exile target enchantment.
Creature β Human Warrior
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
Creature β Djinn
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
Instant
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Instant
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Enchantment β Aura
Enchant creature Enchanted creature has vigilance.
Enchantment β Aura
Enchant land Enchanted land is a Swamp.
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.
Creature β Human Soldier
{T}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
Sorcery
You may play an additional land this turn. Draw a card.
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Counter target sorcery spell.
Sorcery
Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
Creature β Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) This creature can't block.
Enchantment β Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Instant
Creatures without flying can't block this turn.
Creature β Human Cleric
{1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Enchantment β Aura
Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
Creature β Human
Whenever this creature attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, this creature assigns no combat damage this turn.