Inventory last scanned: 5/3/2026, 7:06:37 PM
Sorcery
Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Creature — Sphinx
Flying Sphinx spells you cast cost {2} less to cast. Whenever Unesh or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Sorcery
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Instant
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1.
Enchantment
Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Instant
Exile target creature.
Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, this Aura deals damage equal to that creature's power to that player unless they sacrifice another creature of their choice.
Enchantment
{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Artifact — Equipment
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip {2}
Creature — Shapeshifter
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Creature — Goblin Mutant
Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Creature — Shapeshifter
Whenever another creature enters, this creature becomes a copy of that creature, except it has this ability.
Creature — Treefolk Warrior
Trample Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Instant
Return target creature to its owner's hand.
Legendary Land
Untaidake enters tapped. {T}, Pay 2 life: Add {C}{C}. Spend this mana only to cast legendary spells.
Instant
Counter target noncreature spell. Untap up to three lands.
Artifact
Untap all artifacts you control during each other player's untap step.
Creature — Insect
Flying {G}: This creature gets +1/+1 until end of turn. {3}{G}, Sacrifice this creature: It deals 2 damage to any target.
Sorcery
Return all permanents to their owners' hands.
Enchantment
Players don't lose unspent mana as steps and phases end.
Creature — Elf Druid
{T}: Add {B}, {G}, or {U}.
Instant
Target opponent sacrifices a creature of their choice for each creature put into your graveyard from the battlefield this turn.
Legendary Land
Each land is a Swamp in addition to its other land types.
Legendary Creature — Specter
Flying Whenever Urgoros deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
Artifact
If a source would deal damage to you, prevent 1 of that damage.
Artifact
{T}, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Artifact
Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.
Artifact
Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
Artifact
This artifact enters tapped. This artifact doesn't untap during your untap step. As long as this artifact is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap this artifact.
Land — Urza's
{T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
Artifact
As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
Land — Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.
Land — Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Instant
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
Land — Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Creature — Troll
{R}: Regenerate this creature.
Enchantment — Aura
Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Creature — Plant
{T}: Add one mana of any color.