Inventory last scanned: 4/27/2026, 2:23:23 AM
Instant
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Creature — Leviathan
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
Creature — Bird
Flying Whenever this creature or another creature you control enters, you get {E} (an energy counter). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
Creature — Whale
Flying When this creature enters, you get six {E} (energy counters). Pay {E}{E}{E}{E}: Return this creature to its owner's hand.
Creature — Lizard
Trample Whenever this creature enters or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: This creature gets +1/+1 until end of turn.
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay six {E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature — Ooze
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Creature — Human Shaman Ally
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Creature — Elemental
Whenever you gain life, put that many +1/+1 counters on this creature.
Creature — Wall
Defender (This creature can't attack.) Flying When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Creature — Human Rogue
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature — Human Assassin
Deathtouch Heroic — Whenever you cast a spell that targets this creature, each opponent sacrifices a creature of their choice.
Creature — Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.
Enchantment
You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.
Creature — Insect
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Legendary Creature — Human Soldier
Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Legendary Planeswalker — Ajani
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. −7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Legendary Planeswalker — Ajani
+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. −2: Exile target creature. Its controller gains life equal to its power. −9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
Legendary Planeswalker — Ajani
+1: Target permanent doesn't untap during its controller's next untap step. −2: Ajani deals 3 damage to any target and you gain 3 life. −7: Destroy all lands target player controls.
Enchantment
When this enchantment enters, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle. Sacrifice this enchantment: Prevent all combat damage a creature of your choice would deal this turn.
Creature — Cat Soldier
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Sorcery
Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment
Whenever a creature or planeswalker you control dies, you may sacrifice this enchantment. If you do, create a 4/4 white Avatar creature token with flying. When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Enchantment
Whenever a creature you control enters, you gain 1 life.
Legendary Planeswalker — Ajani
+1: Put a +1/+1 counter on each of up to two target creatures. −2: Return target creature card with mana value 2 or less from your graveyard to the battlefield. −7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
Legendary Planeswalker — Ajani
+1: Put a +1/+1 counter on up to one target creature. −3: Target creature gains flying and double strike until end of turn. −8: Create X 2/2 white Cat creature tokens, where X is your life total.
Legendary Planeswalker — Ajani
+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token." 0: If you have at least 15 life more than your starting life total, exile Ajani and each artifact and creature your opponents control.
Legendary Planeswalker — Ajani
+2: Put two +1/+1 counters on up to one target creature. +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. −11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
Legendary Planeswalker — Ajani
+2: You gain 1 life for each creature you control. −3: Creatures you control get +2/+2 until end of turn. −9: Put X +1/+1 counters on target creature, where X is your life total.
Legendary Planeswalker — Ajani
Creatures you control have vigilance. +1: You gain 3 life. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Legendary Creature — Kor Warrior
Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Legendary Creature — Kor Soldier Ally
First strike, vigilance Akiri gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.)
Creature — Phoenix
Flying, haste This creature attacks each combat if able. Landfall — Whenever a land you control enters, you may pay {4}{R}{R}. If you do, return this card from your graveyard to the battlefield.
Creature — Dragon
Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
Artifact Creature — Horse
Defender When this creature enters, an opponent gains control of it. At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature — Human Soldier
First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Sorcery
Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
Legendary Creature — Angel
This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Legendary Creature — Angel
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature — Angel
Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner
Legendary Creature — Spirit
Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield.
Creature — Dragon
Flying When this creature dies, shuffle it into its owner's library.
Artifact
{8}, {T}: This artifact deals 4 damage to any target.
Land
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Legendary Creature — Human Warrior
First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Legendary Creature — Human Spellshaper
{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.
Legendary Creature — Sphinx
Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
Artifact
When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)
Kindred Sorcery — Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Creature — Elf Warrior
You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell. {1}, {T}, Sacrifice this land: Return target Ally you control to its owner's hand.
Creature — Beast
Creatures blocking or blocked by this creature have lifelink.
Creature — Cat Cleric
Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
Sorcery
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.