Inventory last scanned: 4/28/2026, 6:15:04 PM
Artifact
{T}: Add {U} or {B}. {U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
{T}: Add {U} or {B}. {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice this artifact: Draw two cards.
Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Artifact
{1}, {T}: Add {U}{B}.
Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control.
Artifact
Whenever a creature dies, this artifact deals 2 damage to that creature's controller.
Creature — Orc Pirate
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Creature — Human Pirate
First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Creature — Human Pirate
Flash Deathtouch When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
Creature — Orc Pirate Wizard
Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.
Creature — Zombie Giant
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Creature — Zombie
This creature enters tapped.
Creature — Bat
Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Creature — Wurm
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Creature — Human Wizard
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature — Human Wizard
{1}, Exile an instant or sorcery card from your graveyard: Choose one — • Counter target noncreature spell unless its controller pays {2}. • This creature gets +1/+1 until end of turn. • Tap target creature. • Untap target creature.
Creature — Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {B}, Sacrifice this enchantment: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on this enchantment. That player discards those cards.
Sorcery // Instant
Instant
Counter target spell with mana value 4 or greater.
Instant
Target creature gets -2/-2 until end of turn.
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Instant
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature — Human Wizard
{R}, {T}, Discard a card: Draw a card. {2}{R}, {T}, Sacrifice this creature: It deals 4 damage to target creature.
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Instant
Counter target instant spell.
Instant
Return target nonland permanent to its owner's hand.
Sorcery
Return all nonland permanents with mana value X or less to their owners' hands.
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Instant
Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.
Sorcery
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Artifact
{3}, {T}: Target player discards a card. Activate only during your turn.
Instant — Arcane
You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X.
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.
Creature — Eldrazi Insect
Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards.
Artifact
{T}: Target permanent becomes the color of your choice until end of turn.
Sorcery
Return X target nonland permanents to their owners' hands.
Sorcery
Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Undaunted (This spell costs {1} less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Instant
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Enchantment — Aura
Enchant creature When this Aura enters, you gain 3 life. Enchanted creature gets +1/+3.
Sorcery
Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Enchantment
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Instant
Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.
Creature — Spirit Avatar
Flying, lifelink This creature gets +4/+4 as long as you have 25 or more life.
Legendary Creature — Human Warrior
Vigilance When Djeru enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
Creature — Djinn
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Creature — Djinn
Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
Creature — Djinn
Flying This creature enters with three wish counters on it. {2}{U}{U}, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Artifact Creature — Cyborg Angel
Flying Whenever this creature attacks, you may search your library for an artifact card, exile it, then shuffle. This creature has the text box of each card exiled with this creature in addition to its own.