361 West Lincoln St, Tullahoma, TN, 37388-5575
Cards Tracked
1114
In Stock
1114
Rating
β
Inventory last scanned: 9/9/2026, 6:12:06 PM
Legendary Creature β Angel
Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.
Creature β Shapeshifter
Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
Instant
Choose one β β’ Each opponent sacrifices a nontoken creature of their choice. β’ Each opponent sacrifices a creature token of their choice. β’ Each opponent sacrifices a planeswalker of their choice.
Legendary Artifact β Equipment
Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Equip {4}
Artifact Creature β Wall
Defender Whenever this creature blocks, put a -0/-1 counter on it.
Land
This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium β {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Legendary Creature β Elder Demon
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
Legendary Land
{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.
Legendary Land
{T}: Add {B}. {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant β Arcane
You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn.
Legendary Creature β Zombie Snake
Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
Enchantment
You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.
Instant
Your opponents can't cast spells this turn.
Artifact Creature β Construct
No more than one creature can attack each combat. No more than one creature can block each combat.
Land
{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice this land: Draw a card.
Creature β Ape Shaman
Whenever you cast a creature spell, choose one β β’ Destroy target artifact or enchantment. β’ Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. β’ You gain 4 life.
Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3}
Artifact
When this artifact enters, scry 2. Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Legendary Creature β Treefolk
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature β Phyrexian Dragon Skeleton
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx gains haste until end of turn. {B}{B}: Regenerate Skithiryx.
Legendary Artifact Creature β Phyrexian Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Skrelv can't block. {W/P}, {T}: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ({W/P} can be paid with either {W} or 2 life.)
Legendary Creature β Fungus Goblin
Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return this card and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Creature β Sliver Eldrazi
Eldrazi you control are Slivers in addition to their other types. Slivers you control have devoid and annihilator 1. {3}: Create a 1/1 colorless Eldrazi Sliver creature token. It has "Sacrifice this creature: Add {C}."
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Legendary Creature β Sliver
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature β Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature β Dragon
Flying, haste Whenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target. At the beginning of your upkeep, create a Treasure token.
Instant
Spree (Choose one or more additional costs.) + {2} β Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} β You may put up to two creature cards from your hand onto the battlefield. + {1} β Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Creature β Human Wizard
Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Basic Snow Land β Swamp
({T}: Add {B}.)
Land
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1.
Legendary Planeswalker β Sorin
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. β3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker β Sorin
+1: Up to one target creature gets +2/+0 until end of turn. β2: Sorin deals 4 damage to any target. You gain 4 life. β8: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature."
Land
{T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Creature β Eldrazi Fungus
Devoid (This card has no color.) Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land.
Legendary Creature β Spider Human Hero
Flash {1}: Spectacular Spider-Man gains flying until end of turn. {1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
Creature β Elephant Wizard
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay {1}.
Legendary Creature β Spider Human Hero
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Other Spiders you control have riot. Spells and abilities can't be countered. Damage can't be prevented.
Creature β Sliver
All Sliver creatures have reach.
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.
Enchantment β Aura
Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment Creature β Insect Monk
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall β Whenever a land you control enters, you may pay {1}{G} if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchantment
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.) Creature tokens you control have "{T}: Add one mana of any color."
Artifact
{1}: Untap this artifact. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
Artifact β Equipment
Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3}
Artifact β Equipment
Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3}
Enchantment
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Enchantment
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Creature β Human Cleric
Angel spells you cast cost {2} less to cast.
Land β Town
This land enters tapped unless it's your first, second, or third turn of the game. {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color.
Enchantment
Players skip their untap steps. At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}.
Enchantment β Aura
Enchant enchantment You control enchanted enchantment.
Land β Island Mountain
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land β Island Mountain
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.