1011 K Street, Sacramento, CA, 95814
Cards Tracked
8931
In Stock
8928
Rating
β
Inventory last scanned: 8/2/2026, 6:13:26 PM
Sorcery
Exchange control of target artifact or creature you control and target artifact or creature an opponent controls. Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact
{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.
Creature β Demon
Trample WardβDiscard a card. Infusion β At the beginning of your end step, sacrifice a permanent unless you gained life this turn.
Creature β Spirit
Morbid β When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. If a creature died this turn, that creature gets -13/-13 until end of turn instead.
Instant
Target creature gets -3/-3 until end of turn. Hellbent β That creature gets -13/-13 until end of turn instead if you have no cards in hand.
Instant
Target creature gets -1/-1 until end of turn. Morbid β That creature gets -13/-13 until end of turn instead if a creature died this turn.
Artifact β Equipment
When this Equipment enters, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Human Shaman
Haste {T}: Another target creature gains haste until end of turn.
Enchantment
Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Enchantment
Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Creature β Cat Beast Mount
Whenever this creature attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Land
This land enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice this land: Draw a card.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
Land
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
Creature β Avatar
Vigilance Converge β When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Land
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Creature β Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.
Artifact
{B}, {T}, Sacrifice a creature: Add {C}{C}{C}. {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
Artifact β Equipment
Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Artifact Creature β Phyrexian Artificer
Whenever this creature or another artifact you control enters, you may draw a card. If you do, discard a card. {2}: Put target card from your graveyard on the bottom of your library.
Creature β Human Performer
Flying This creature enters by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.
Enchantment
Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.
Instant
Spree (Choose one or more additional costs.) + {2} β Put two +1/+1 counters on target creature. + {1} β Target creature gains trample until end of turn. + {1} β Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Sorcery
Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Artifact
{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature β Dog Scout
Whenever this creature becomes tapped, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature β Human Cleric
{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Sorcery
Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Draw cards equal to the greatest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Creature β Phyrexian Drake
Flying This creature enters with an oil counter on it. This creature gets +1/+1 for each oil counter on it. Whenever you cast a noncreature spell, put an oil counter on this creature.
Legendary Artifact Creature β Construct
Trample Traxos enters tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
Enchantment
When this enchantment enters, draw three cards. Whenever you cast a spell, you lose 1 life. When this enchantment becomes the target of a spell or ability, sacrifice it.
Creature β Porcupine Performer
Flying Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.) Other alliterative creatures you control have flying.
Sorcery
Put up to one target instant or sorcery card from your graveyard on top of your library. Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Sorcery
Return target card from your graveyard to your hand. Exile Treasured Find.
Creature β Human Rogue
{1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact Creature β Construct
When this creature dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Creature β Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Enchantment β Aura
Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Creature β Frog Rabbit
When this creature enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.
Creature β Chimera
All creatures able to block this creature do so. When this creature dies, draw three cards.
Creature β Squirrel Archer
Reach When this creature enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature β Spider
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Legendary Creature β Elf Cleric
Whenever you gain life, put a +1/+1 counter on Trelasarra and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Beast Horror
As long as you've drawn two or more cards this turn, this creature has deathtouch and lifelink.
Legendary Land
{T}: Add {U}. Put a time counter on Trenzalore Clocktower. {1}{U}, {T}, Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.
Artifact β Equipment
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. Equip {2}