Inventory last scanned: 4/28/2026, 6:35:26 PM
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Creature — Human Employee
Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Creature — Snake
Deathtouch When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature — Human Artificer
{T}: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Artifact — Book
Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Return target nonland permanent to its owner's hand. Draw a card.
Legendary Creature — Human Wizard Sorcerer
You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Creature — Elf Wizard
When this creature enters, draw a card.
Creature — Human Shaman
When this creature enters, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, this creature deals 1 damage to each opponent and each battle they protect.
Artifact Creature — Juggernaut
This creature attacks each combat if able. This creature can't be blocked by Walls.
Artifact
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice this artifact. {2}: You gain 1 life.
Enchantment Creature — Human Monk
Lifelink Enchantment spells you cast cost {1} less to cast.
Enchantment Creature — Human Druid
When this creature enters, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard this card: Put a +1/+1 counter on each of up to two target creatures you control.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
Creature — Human Knight Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Creature — Human Druid
Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, put a +1/+1 counter on target creature you control.
Creature — Serpent
Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Creature — Human Artificer
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
Artifact
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Legendary Creature — Human Shaman
Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. When Juri dies, it deals damage equal to its power to any target.
Creature — Human Warrior
When this creature enters, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Legendary Planeswalker — Kaito
At the beginning of your end step, if Kaito entered this turn, he phases out. +1: Draw a card. Then discard a card unless you attacked this turn. −2: Create a 1/1 blue Ninja creature token with "This token can't be blocked." −7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
Legendary Planeswalker — Kaito
Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. +1: Up to one target creature can't attack or block until your next turn. 0: Draw a card. −2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this token leaves the battlefield, each opponent loses 2 life and you gain 2 life."
Legendary Creature — Human Elf Bard
When Kalain enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
Sorcery
Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Giant Soldier
Vigilance {5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, exile all artifacts and enchantments.
Creature — Hydra
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Creature — Spirit
When this creature enters, if you control an artifact and an enchantment, you draw a card and you gain 1 life.
Creature — Bird Soldier
Flying Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature — Bird Wizard
Flying, vigilance Whenever Kangee attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
Creature — Turtle Ninja
Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Creature — Human Druid
{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, this Saga deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Creature — Dog
Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn.
Legendary Planeswalker — Karn
Activated abilities of artifacts your opponents control can't be activated. +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. −2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Creature — Lizard Warrior
Defender As long as this creature's power is 5 or greater, it can attack as though it didn't have defender.
Legendary Creature — Angel Ally
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card.
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.
Instant
Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Planeswalker — Kaya
+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. −2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. −6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Creature — Insect
Landfall — Whenever a land you control enters, you gain 1 life.
Creature — Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, return up to two lands you control to their owner's hand.
Instant
Counter target spell that targets a permanent you control. Draw a card.
Creature — Human Wizard
{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.
Artifact Creature — Golem
You may look at face-down creatures you don't control any time.
Legendary Creature — Dragon Spirit
Flying When Keiga dies, gain control of target creature.