18033 I 30 E, Benton, AR, 72015
Cards Tracked
8518
In Stock
8513
Rating
β
Inventory last scanned: 8/1/2026, 6:10:49 PM
Sorcery
Create an X/X green Ooze creature token.
Creature β Goblin
When this creature enters, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Creature β Elemental Nightmare
Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
Artifact Creature β Sliver Construct
Legendary Creature β Phyrexian Goblin Artificer
{T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Legendary Creature β Ooze
Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
Enchantment β Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Creature β Horror
Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Creature β Dog
This creature doesn't untap during your untap step. Morbid β At the beginning of each end step, if a creature died this turn, untap this creature.
Creature β Human Knight
Whenever an enchantment you control enters, scry 1. {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.
Creature β Plant Beast
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature β Giant Warrior
This creature enters with two -1/-1 counters on it. At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Creature β Horror
When this creature enters, each player sacrifices a creature of their choice.
Legendary Creature β Ooze
Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)
Creature β Human Wizard
{U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature β Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature of their choice, then sacrifices a land of their choice.
Artifact Creature β Insect
Menace When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.
Instant
Destroy target creature with power 4 or greater.
Sorcery
Smiting Helix deals 3 damage to any target and you gain 3 life. Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja you control enters, you may return this card from your graveyard to the battlefield attached to that creature.
Artifact
At the beginning of your upkeep, you may put a soot counter on this artifact. At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.
Artifact β Vehicle
Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature β Beast
Landfall β Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Creature β Eldrazi Turtle
Devoid (This card has no color.) {T}: Add {C}{C}. {3}{C}, {T}: Draw a card.
Creature β Spider
Reach Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Creature β Human Soldier
Whenever you cycle a card, tap target creature an opponent controls.
Artifact Creature β Thopter
Flying, haste
Creature β Goblin Rogue
{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
Creature β Squirrel Advisor
You may tap this creature to increase the result of a die any player rolled by 1.
Creature β Ooze
You may have S.N.O.T. enter stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)
Basic Snow Land β Island
({T}: Add {U}.)
Creature β Dinosaur
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +3/+0 as long as you have the city's blessing.
Creature β Drake
Flying
Creature β Human Druid
Alliance β Whenever another creature you control enters, you gain 1 life.
Creature β Ogre Samurai Shaman
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of cards in your hand.
Legendary Creature β Human Warrior Ally
When Sokka enters, discard up to two cards, then draw that many cards. Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.
Legendary Creature β Human Warrior Ally
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature β Human Advisor
Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue β {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
Sorcery
Each creature deals damage to itself equal to its power.
Artifact Creature β Construct
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.) {T}: Double the number of +1/+1 counters on this creature.
Artifact
This artifact enters tapped. When this artifact enters, you get {E}{E}{E} (three energy counters). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Creature β Human Soldier
Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.
Creature β Dwarf Warrior
Double strike Revolt β At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
Artifact Creature β Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.