18033 I 30 E, Benton, AR, 72015
Cards Tracked
8521
In Stock
8516
Rating
β
Inventory last scanned: 7/26/2026, 6:10:38 PM
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Host Creature β Snake
When this creature enters, roll a six-sided die. Target opponent loses life equal to the result.
Creature β Shark Pirate
When this creature enters, return target creature an opponent controls to its owner's hand.
Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Instant
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Creature β Spirit
Flying When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Threshold β This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Enchantment
When this enchantment enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn.
Creature β Hydra Mutant
Trample This creature enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on this creature.
Creature β Ooze
When this creature enters, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Instant
Creatures you control have base power and toughness X/X until end of turn.
Creature β Insect Artificer
When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") {8}: Draw two cards and create a 2/2 colorless Robot artifact creature token.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, draw a card for each modified creature you control." (Equipment, Auras you control, and counters are modifications.) Equip {2}
Creature β Insect Scientist
When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent.
Artifact
{4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It is every creature type.)
Creature β Vampire Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Creature β Vampire Cleric
Vigilance Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature β Vampire Cleric
When this creature enters, target opponent loses 1 life for each Vampire you control.
Creature β Eldrazi
Devoid (This card has no color.) Menace Whenever this creature deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may cast that card by paying life equal to the spell's mana value rather than paying its mana cost.
Creature β Human Ninja
Ninjutsu {2}{B} This creature enters with a menace counter on it. Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When this Aura is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.
Enchantment
As this enchantment enters, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
Instant
As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.
Creature β Human Knight
Flash When this creature enters, target Knight gains deathtouch and lifelink until end of turn.
Creature β Cat Rogue
At the beginning of your upkeep, this creature deals 2 damage to you for each Treasure you control. {T}: Create a Treasure token.
Artifact
As this artifact enters, choose an opponent. At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Creature β Sliver
Hellbent β As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker."
Instant
Exile target creature with power 4 or greater.
Artifact Creature β Serpent
When this creature enters, for each {U}{U} spent to cast it, draw a card. When this creature enters, for each {B}{B} spent to cast it, each opponent discards a card. When this creature enters, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Griffin
Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
Creature β Human Rogue
Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When this creature enters, it deals 1 damage to you and you draw a card.
Artifact β Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, you may have that creature become a copy of another target creature you control. Equip {2}
Creature β Phyrexian Human Artificer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike.
Legendary Creature β Zombie Dragon
Flying When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield. {B}{R}: Dragon creatures get +1/+1 until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Land
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Creature β Minotaur Soldier
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Instant
Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more β β’ Target player gains 4 life. β’ Untap up to two target creatures. β’ Target opponent sacrifices an attacking creature of their choice.
Instant
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
You gain 3 life for each creature attacking you.
Snow Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Enchantment β Aura
Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature.
Sorcery
Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)