903 S Front St, Mankato, MN, 56001
Cards Tracked
8992
In Stock
8991
Rating
β
Inventory last scanned: 7/26/2026, 6:12:55 PM
Land
{T}: Add {C}. Disguise {3} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this land is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end.
Artifact β Equipment
When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Enchantment
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand.
Creature β Leviathan
When this creature enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
Sorcery
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Creature β Eldrazi
All creatures able to block this creature do so.
Creature β Eldrazi
When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Instant
Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Exile target card from a graveyard. Reinforce 1β{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)
Creature β Spirit Knight
Flying, lifelink Whenever this creature or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on this creature.
Enchantment β Aura
Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Legendary Creature β Goblin Pirate
Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)
Land β Forest Island
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Legendary Creature β Human Artificer
Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "{2}, {T}, Sacrifice this token: You gain 3 life."
Legendary Creature β Giant Warrior
{1}{W}, {T}: Another target creature you control gains flying and lifelink until end of turn. At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Land
This land enters tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Artifact Creature β Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one β β’ Exile the top card of your library. Until the end of your next turn, you may play that card. β’ Target creature gets +2/+0 until end of turn.
Creature β Human Scout
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") As long as you control a token, this creature gets +2/+0.
Legendary Creature β Otter Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Artifact β Equipment
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Construct
First strike, trample When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Creature β Elemental Warrior
Elemental spells and Warrior spells you cast cost {1} less to cast. Reinforce 1β{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
Creature β Human Soldier
Vigilance This creature gets +2/+0 as long as you've cast two or more spells this turn.
Instant
Add {R} for each Goblin on the battlefield.
Kindred Sorcery β Kithkin
Choose two β β’ Create a token that's a copy of target Kithkin you control. β’ Target player creates a 1/1 green and white Kithkin creature token. β’ Target creature you control gets +3/+3 until end of turn. β’ Target creature you control fights target creature an opponent controls.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Creature β Giant
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.)
Legendary Creature β Kraken
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)
Creature β Vampire Demon
Flying When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
Sorcery
Converge β Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Creature β Kithkin Soldier
Trample, ward {2} This creature enters with five -1/-1 counters on it. Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Legendary Creature β Plant Druid
Landfall β Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
Instant
Destroy target artifact, enchantment, or creature with flying.
Instant
Choose one β β’ Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. β’ Destroy target enchantment. β’ Draw two cards.
Land
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Creature β Dinosaur
When this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield. {X}{W}: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
Artifact β Equipment
{2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Cat
{G}{W}: This creature gains indestructible until end of turn. When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Artifact Creature β Equipment Boar
Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature β Eldrazi Drone
Devoid (This card has no color.) When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Creature β Dragon
Flying Whenever one or more Dragons you control deal combat damage to a player, you may put a permanent card with mana value less than or equal to that damage from your hand onto the battlefield.