903 S Front St, Mankato, MN, 56001
Cards Tracked
8990
In Stock
8989
Rating
β
Inventory last scanned: 7/28/2026, 6:11:52 PM
Creature β Human Warrior
Double strike, haste Whenever this creature attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Creature β Elemental Skeleton
Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice this creature.
Instant
Lightning Strike deals 3 damage to any target.
Creature β Wolf
{1}{R}: This creature gains first strike until end of turn. Activate only as a sorcery.
Instant
Choose one β β’ You gain 4 life. β’ Destroy target enchantment. β’ Put a +1/+1 counter on target creature.
Enchantment β Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Legendary Creature β Fox Advisor
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.
Creature β Angel Wizard
Vigilance When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped.
Sorcery
Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashbackβ{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Creature β Faerie Shapeshifter
Flying {T}: Draw a card, then discard a card. {X}: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
Legendary Planeswalker β Liliana
+1: Each player discards a card. β2: Target player sacrifices a creature. β6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Enchantment
Whenever an opponent discards a card, that player loses 2 life.
Enchantment
When this enchantment enters, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Creature β Zombie Knight
Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
Legendary Planeswalker β Liliana
+1: Each player discards a card. Each opponent who can't loses 3 life. β3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. β7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Legendary Creature β Mutant Warrior
Vigilance Lily Bowen enters with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
Enchantment
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Legendary Creature β Human Noble
Vigilance (Attacking doesn't cause this creature to tap.) Whenever a white creature you control attacks, you gain 1 life.
Sorcery
Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature β Angel Wizard
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Artifact β Equipment
When this Equipment enters, it deals 2 damage to any target. Equipped creature gets +2/+1. Equip {2}
Artifact Creature β Equipment Cat
{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
Legendary Artifact Creature β Artificer
Vigilance At the beginning of your end step, untap each other artifact creature you control. {3}{W}, {T}: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This token becomes an artifact creature until end of turn.")
Instant
Create a Lander token. Then you may sacrifice an artifact. When you do, Lithobraking deals 2 damage to each creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Sorcery
This spell can't be countered. Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.
Land
This land enters tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.
Artifact β Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2}
Legendary Creature β Human Knight
{1}{W}: Choose another target creature. Its controller may exile it with an aegis counter on it. {2}{W}, {T}: Return all exiled cards with aegis counters on them to the battlefield under their owners' control. Partner (You can have two commanders if both have partner.)
Token Creature β Elf Druid
{T}: Add {G}.
Creature β Spider
Reach, trample Domain β {7}{G}: Return this card from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control.
Creature β Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature β Elf Scout
{T}: You may put a land card from your hand onto the battlefield.
Creature β Elf Warrior
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature β Elf Druid
When this creature enters, draw a card. {T}: Add {G}.
Legendary Creature β Elf Druid
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library. {2}{B/G}{B/G}{B/G}, {T}, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Creature β Spirit
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Legendary Creature β Halfling Citizen
Flash Menace When Lobelia enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
Creature β Serpent
Flash {U}, Sacrifice an Island: This creature can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
Legendary Creature β Human Rogue
Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.
Instant
Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.
Enchantment β Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature When this Aura enters, draw a card. Enchanted creature gets +2/+2 and has flying.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}.
Legendary Planeswalker β Lolth
Whenever a creature you control dies, put a loyalty counter on Lolth. 0: You draw a card and you lose 1 life. β3: Create two 2/1 black Spider creature tokens with menace and reach. β8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
Land β Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.
Land
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
Artifact
Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.
Artifact
Whenever you attack a player, put a charge counter on this artifact. {1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)