117 N Cedar Ave, Owatonna, MN, 55060
Cards Tracked
9008
In Stock
9008
Rating
β
Inventory last scanned: 8/1/2026, 6:10:49 PM
Instant
Destroy target creature with power 4 or greater.
Enchantment
Players can't untap more than one creature during their untap steps.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja you control enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment β Room // Enchantment β Room
Land
This land enters tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.
Creature β Eldrazi
Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.
Artifact β Vehicle
Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost. Return target creature to its owner's hand.
Creature β Dinosaur
Flash Enrage β Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Creature β Eldrazi Turtle
Devoid (This card has no color.) {T}: Add {C}{C}. {3}{C}, {T}: Draw a card.
Creature β Faerie Wizard
Flying When this creature enters, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature β Dog
Menace Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Creature β Faerie Rogue
Flying When you draw your third card in a turn, return this card from your graveyard to the battlefield tapped.
Creature β Human Rogue
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
Basic Snow Land β Swamp
({T}: Add {B}.)
Creature β Elemental Elk
Vigilance During your turn, this creature has base power and toughness 5/2. {5}{U}{U}: This creature can't be blocked this turn.
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
Creature β Dinosaur
Flying When this creature enters, you gain 3 life. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature β Elephant Cleric
As an additional cost to cast this spell, exile two cards from your graveyard or pay {1}{W}. Flying, vigilance
Creature β Human Rogue
Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards.
Creature β Human Druid
Alliance β Whenever another creature you control enters, you gain 1 life.
Artifact Creature β Salamander
Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
Legendary Land
{T}: Add {R}. Channel β {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Creature β Goblin Artificer
At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
Instant β Lesson
Target creature gets +2/+2 until end of turn. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Legendary Creature β Human Advisor
Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue β {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
Sorcery
Each creature deals damage to itself equal to its power.
Artifact
This artifact enters tapped. When this artifact enters, you get {E}{E}{E} (three energy counters). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Creature β Human Soldier
Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.
Enchantment
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
Instant
Creatures you control get +0/+5 until end of turn.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
Enchantment
When this enchantment enters, earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Legendary Creature β Demon
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
Legendary Creature β Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Artifact
{T}: Add {C}{C}.
Creature β Soltari Cleric
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to a player, destroy target enchantment that player controls.
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Instant
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Creature β Human Bard
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)
Instant
Add {B} for each creature card in your graveyard.
Creature β Dragon
Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.