Inventory last scanned: 5/5/2026, 6:40:35 PM
Artifact Creature — Insect
When this creature enters, each opponent discards a card.
Creature — Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Each player draws two cards.
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creature — Vampire Knight
{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Legendary Creature — Vampire Cleric
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Creature — Elf Detective
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Reach When this creature enters, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
Legendary Creature — Wizard
{0}: Add X mana in any combination of {U} and/or {R}, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn. Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Land
This land enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from this land: Add one mana of any color.
Legendary Planeswalker — Vivien
You may look at the top card of your library any time. You may cast creature spells from the top of your library. +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. −2: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
Sorcery
Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Shapeshifter Cleric
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm {3}{U}{U}
Creature — Human Cleric
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
Creature — Human Cleric
{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, untap target permanent.
Creature — Snake Cleric
You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.
Creature — Merfolk Wizard
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
Legendary Creature — Phyrexian Merfolk Wizard
{T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. {2}, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Creature — Human Bard
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
Artifact
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
Instant
This spell can't be countered. Destroy target nonland permanent.
Instant
Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Creature — Eldrazi
Devoid (This card has no color.) Kicker {2}{C} (You may pay an additional {2}{C} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters and a trample counter on it and with haste.
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Sorcery
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Creature — Phyrexian Bat
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When you proliferate, return this card from your graveyard to your hand.
Land — Cave
{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Creature — Drake
Flying, hexproof from activated and triggered abilities When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.
Artifact Creature — Golem
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Sorcery
This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
Instant
Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Creature — Vampire
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Creature — Vampire Warrior
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target.
Legendary Creature — Human Wizard
Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)
Legendary Creature — Phyrexian Shapeshifter
At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. {1}: Until your next turn, Volrath becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
Creature — Merfolk Wizard
{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Instant
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact Creature — Construct
At the beginning of your end step, untap target artifact.
Creature — Angel
Flying When this creature enters, you get {E}{E}{E} (three energy counters). At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one — • This creature gains vigilance and lifelink until end of turn. • Other creatures you control get +1/+1 until end of turn.
Creature — Drake Beast
Flying When this creature enters, each opponent sacrifices a creature of their choice. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature — Faerie Rogue
Flying Whenever you cast a spell during an opponent's turn, you may pay 1 life. If you do, draw a card.
Creature — Varmint
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Creature — Rat
When this creature enters, create a 1/1 black Rat creature token with "This token can't block." Whenever another creature you control dies, put a +1/+1 counter on this creature.
Artifact — Equipment
Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Creature — Satyr Druid
{T}: Untap target land.
Legendary Creature — Phyrexian Vampire
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Enchantment
When Vraska Joins Up enters, put a deathtouch counter on each creature you control. Whenever a legendary creature you control deals combat damage to a player, draw a card.