117 N Cedar Ave, Owatonna, MN, 55060
Cards Tracked
9017
In Stock
9017
Rating
β
Inventory last scanned: 7/30/2026, 6:10:56 PM
Token Land
{T}: Add {C}. {1}: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
Creature β Fungus
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
Creature β Fungus
Infesting Spores β When this creature enters, destroy up to one target artifact or enchantment.
Legendary Creature β Spirit
Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Legendary Creature β Spirit
Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)
Legendary Creature β Spirit
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
Legendary Creature β Spirit
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Artifact Creature β Phyrexian Myr
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) {T}, Pay 2 life: Add one mana of any color.
Artifact Creature β Myr
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
Legendary Creature β Human Soldier
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Artifact Creature β Myr
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Artifact Creature β Myr
Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control.
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Myrkul has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
Artifact Creature β Myr
{T}: Target land becomes an artifact in addition to its other types until end of turn.
Artifact Creature β Myr
{2}, {T}: Shuffle your library.
Artifact Creature β Myr
When this creature dies, add {C}.
Artifact Creature β Myr
At the beginning of your upkeep, if this creature is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
Artifact Creature β Phyrexian Myr
When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
Creature β Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
Instant
This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}.
Instant
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Land
This land enters tapped. {T}: Add {U}, {R}, or {W}.
Sorcery
If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. Return up to two permanent cards from your graveyard to your hand.
Sorcery
Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this token enters, if it's a creature, it fights up to one target creature you don't control."
Instant
Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Sorcery
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
Legendary Creature β Human Wizard
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature β Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature β Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Legendary Creature β Elf Scout
Flying Domain β Whenever Nael deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
Creature β Snake Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield. Renew β {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Legendary Creature β Kor Artificer
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
Legendary Planeswalker β Nahiri
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. β2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. β3: Nahiri deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Sorcery
Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.
Enchantment
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: This enchantment deals 1 damage to target blocking creature.
Enchantment
Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
Legendary Planeswalker β Nahiri
During your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. βX: Nahiri deals X damage to target tapped creature.
Creature β Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token. Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Kindred Instant β Shapeshifter
Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn.
Sorcery
Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.
Creature β Zombie Insect
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature β Insect Druid Mutant
Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, destroy target artifact or enchantment.
Creature β Illusion
Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.
Creature β Elf Warrior
Deathtouch Revolt β This creature enters with a +1/+1 counter on it if a permanent left the battlefield under your control this turn.
Legendary Creature β Human Monk
Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Legendary Creature β Human Monk
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.