Cards Tracked
7245
In Stock
7245
Rating
β
Inventory last scanned: 7/30/2026, 6:09:05 PM
Creature β Elf Shaman
{8}: Target creature gets +5/+5 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Stickers
{TK}{TK} β Whenever this creature attacks, put a +1/+1 counter on it. {TK}{TK}{TK} β Metalcraft β This permanent has protection from noncreature permanents as long as you control three or more artifacts. {TK}{TK} β 5/1 {TK}{TK}{TK}{TK} β 7/4
Instant
Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. β’ 1/3 Turtle with hexproof. β’ 1/5 Spider with reach. β’ 3/3 Elephant with trample.
Instant
Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
Sorcery
Choose three target nonenchantment permanents. Destroy one of them at random.
Creature β Elf Druid
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature β Elf Warrior
When this creature enters, return target creature or battle card from your graveyard to your hand. If this creature would die, exile it instead.
Creature β Elf Warrior
Whenever this creature attacks or blocks, if you control another non-Human creature, this creature gets +1/+1 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Treefolk Spirit
Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.
Creature β Elemental
Flying When this creature enters, scry 2.
Creature β Goblin Pirate
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
Creature β Merfolk Wizard
Flash (You may cast this spell any time you could cast an instant.) Flying
Creature β Human Soldier
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature β Snake
Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Instant
Cleave {4}{G}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature you control [with flying].
Creature β Human Soldier
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever this creature attacks, up to one other target creature gains flying until end of turn.
Artifact β Equipment
Equipped creature has flying. Sacrifice this Equipment: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Creature β Human Knight
Flying Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature β Faerie Elf Wizard
Gust of Wind β When this creature enters, return up to one other target creature to its owner's hand.
Legendary Creature β Human Warlock
Ward {2} At the beginning of your upkeep, each player draws two cards. Delirium β As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.
Instant
Winter's Intervention deals 2 damage to target creature. You gain 2 life.
Sorcery
Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. Flashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Merfolk
Defender {1}{U}: This creature loses defender and becomes a Human until end of turn.
Artifact
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{U}, Sacrifice this artifact: Draw two cards.
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Creature β Human Druid
Magecraft β Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Creature β Treefolk Warlock
Magecraft β Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
Enchantment β Aura
Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
Enchantment Creature β Sphinx
Flying {3}{U}: Scry 1.
Sorcery
Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life.
Sorcery
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.
Artifact
This artifact enters tapped. {X}, {T}, Sacrifice this artifact: Add X mana in any combination of colors. When this artifact is put into a graveyard from the battlefield, draw a card.
Creature β Demon
Flying At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
Creature β Human Soldier
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) This creature can't attack or block alone.
Creature β Human Soldier
Battalion β Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.
Enchantment β Aura
Enchant creature When this Aura enters, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.
Sorcery
Create three 1/1 green Boar creature tokens with "When this token dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Instant
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.