Cards Tracked
7253
In Stock
7253
Rating
β
Inventory last scanned: 7/29/2026, 6:08:50 PM
Instant
You gain 3 life. Draw a card.
Sorcery // Sorcery
Sorcery
Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Sorcery
Exile target artifact or enchantment.
Creature β Human Wizard
When this creature enters, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legendary Creature β Dwarf Artificer
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
Creature β Fungus Zombie
Undergrowth β This creature enters with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
Creature β Human Warrior
You may exert this creature as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
Creature β Rhino Monk
When this creature enters, draw a card.
Creature β Rhino Soldier
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) This creature has trample as long as it has a shield counter on it.
Legendary Creature β Goblin Rebel
Trample, haste Whenever an equipped creature you control other than Rhuk attacks or dies, you may attach all Equipment attached to that creature to Rhuk.
Enchantment
Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Legendary Creature β Phyrexian Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Artifact β Vehicle
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this Vehicle enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Creature β Human Artificer
Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.
Instant
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Creature β Human Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature β Beast
{R}: This creature gets +1/+0 until end of turn.
Sorcery
Rift Bolt deals 3 damage to any target. Suspend 1β{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Creature β Hellion
Reach Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Creature β Elf Druid
{T}: Add one mana of any color. Suspend 2β{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature β Elf Shaman
When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library.
Instant
Target blocking creature gets +7/+7 until end of turn.
Creature β Elk
Whenever an enchantment you control enters, tap target creature an opponent controls.
Creature β Giant Warrior
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Creature β Bird
Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature β Cat
Trample When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
Creature β Dinosaur
Menace (This creature can't be blocked except by two or more creatures.)
Legendary Creature β Human Survivor
Survival β At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.
Creature β Turtle
Flash Defender
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Creature β Elemental
Whenever you cast a kicked spell, this creature has base power and toughness 5/5 until end of turn.
Sorcery
Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Create two 3/3 green Insect creature tokens. You gain 2 life. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose one or both β β’ Return target creature card from your graveyard to the battlefield. β’ Return target Aura card from your graveyard to the battlefield.
Legendary Creature β Elf Druid
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."
Enchantment
Creatures you control have haste. Legendary creatures you control get +1/+0.
Creature β Human
Whenever another creature or planeswalker you control dies, put a +1/+1 counter on this creature.
Instant
Whenever a creature or enchantment you control enters this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Sorcery
Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Creature β Human Soldier
Coven β At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.
Instant
Creatures you control get +1/+1 until end of turn. Coven β If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Instant
You gain 4 life. Draw a card.
Enchantment
At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.
Legendary Creature β Lizard Warlock
Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
Creature β Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate this creature.