1445 Royalton RD, Salyersville, KY, 41465
Cards Tracked
4707
In Stock
4707
Rating
β
Inventory last scanned: 7/25/2026, 6:09:06 PM
Artifact β Equipment
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip {3}
Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {B}{G}{U} ({B}{G}{U}, Discard this card: Draw a card.)
Land
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.
Creature β Human Advisor Ally
When this creature enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Merfolk Detective
{T}: Untap another target permanent you control. {T}, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Land
{T}: Add {C}. {T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Creature β Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Land
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Creature β Beast
Creatures with power less than this creature's power can't block it. As long as you control a creature with a counter on it, this creature gets +1/+2.
Kindred Sorcery β Shapeshifter
Changeling (This card is every creature type.) Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
Creature β Dog Soldier
When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)
Creature β Cat
Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on this creature.
Enchantment
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.
Creature β Troll Warlock
WardβDiscard a card. Repartee β Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.
Land
This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Land
This land enters tapped unless you control a Mount or Vehicle. {T}: Add {B}. {1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Creature β Elemental
When this creature enters, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Artifact
When this artifact enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. {1}, Sacrifice this artifact: Draw a card.
Instant
Destroy target creature with flying. Reinforce 2β{2}{G} ({2}{G}, Discard this card: Put two +1/+1 counters on target creature.)
Instant
Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn.
Artifact β Equipment
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}
Instant
Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.)
Creature β Fractal Elk
Trample When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature β Elf Wizard
Ward {2} Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it.
Instant
Destroy target artifact, enchantment, or planeswalker.
Legendary Creature β Mutant Hero
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, discover 6. (Exile cards from the top of your library until you exile a nonland card with mana value 6 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Goat
Haste When this creature enters, suspect it. (It has menace and can't block.) Whenever one or more other creatures you control enter, if this creature is suspected, you may suspect one of the other creatures. If you do, this creature is no longer suspected.
Instant
Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Creature β Goblin Berserker
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets -5/-0 and loses all abilities.
Creature β Insect
This creature can't block. At the beginning of your upkeep, put a +1/+1 counter on this creature and you lose 1 life.
Legendary Creature β Rat Knight
Jump β During your turn, Freya Crescent has flying. {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability.
Enchantment β Aura
Enchant land When this Aura enters, create three 1/1 green and white Human Citizen creature tokens. Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Creature β Lizard Archer
Menace, reach This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
Creature β Frog Spirit
Deathtouch {T}: Add one mana of any color. {2}: This creature gains reach until end of turn.
Artifact Creature β Frog Myr
Prototype {3}{R} β 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Sorcery
Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle. Flashback {4}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.
Enchantment
As this enchantment enters, choose Khans or Dragons. β’ Khans β At the beginning of each of your main phases, add {G}{G}. β’ Dragons β Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
Enchantment
When this enchantment enters, create a 1/1 red Soldier creature token with haste. Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.
Instant
Choose one β β’ Create two 1/1 red Goblin creature tokens. β’ Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Land
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Creature β Bird Wizard
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Instant
Fuel the Flames deals 2 damage to each creature. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Goblin Rogue
Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, discard your hand, then draw three cards.