Inventory last scanned: 5/15/2026, 6:35:30 PM
Legendary Creature — Lizard Mutant
Reach {T}: Add X mana of any one color, where X is Mona Lisa's power.
Creature — Bird Scout
Flying, vigilance When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.
Sorcery
Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
Creature — Mongoose Lizard
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it deals 1 damage to any target. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Enchantment
Whenever you cast a creature spell with power 5 or greater, discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact
{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: This artifact becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
Creature — Human Shaman
Undergrowth — When this creature enters, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
Creature — Human Elf Cleric
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Creature — Elf Druid
Trample This creature gets +1/+1 for each creature you control and each creature card in your graveyard.
Creature — Elf Warlock
Whenever this creature attacks, you draw a card and lose 1 life.
Creature — Treefolk Cleric
This creature enters with a -1/-1 counter on it. {1}{W}, Remove a counter from this creature: Draw a card. Activate only as a sorcery.
Creature — Bat Cleric
Flying Whenever this creature attacks, you gain 1 life.
Creature — Spirit Knight
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature — Bat Warlock
Flying Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and you gain 1 life.
Creature — Bat Warrior
Flying, deathtouch Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
Legendary Creature — Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Creature — Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Kindred Enchantment — Elf
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {4}{G}{G}, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.
Creature — Elf Warrior
Other Elves you control get +1/+1. When this creature dies, return another target Elf card from your graveyard to your hand.
Creature — Zombie Giant
As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. Menace (This creature can't be blocked except by two or more creatures.)
Creature — Slug Horror
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks or blocks, sacrifice another creature or land.
Legendary Enchantment
Players can't draw cards or gain life. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Instant
This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Instant
Destroy target creature or enchantment.
Land
{1}, {T}: Add {R}{G}.
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
This land enters tapped. {T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Creature — Mouse Soldier
Flash Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls.
Instant
Choose one — • Create a 1/1 colorless Robot artifact creature token. • Target creature gets +3/+0 and gains first strike until end of turn.
Artifact
When this artifact enters or leaves the battlefield, create a 1/1 colorless Robot artifact creature token. {4}{R}, Sacrifice this artifact: It deals 3 damage to target creature.
Artifact Creature — Robot
This creature can't attack unless you control another artifact.
Artifact
{2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. • Put X charge counters on target artifact. • Put X +1/+1 counters on target creature.
Legendary Creature — Human Wizard Pilot
When Mu Yanling enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
Creature — Goblin Warlock
As an additional cost to cast this spell, behold a Goblin or pay {2}. (To behold a Goblin, choose a Goblin you control or reveal a Goblin card from your hand.) This creature can't block. When this creature dies, destroy target creature an opponent controls with power 2 or less.
Land
{T}: Add {C}. {T}: Add {B}. Spend this mana only to cast a creature spell. {1}{B}, {T}, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.
Legendary Creature — Raccoon Warrior
At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Creature — Elemental
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Legendary Creature — Elemental Avatar
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
Land
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Add {C}{C}.
Creature — Human Warrior Ranger
Landfall — Whenever a land you control enters, you may pay {3}{G}. If you do, put two +1/+1 counters on this creature.
Instant
Destroy target creature.
Creature — Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.