1445 Royalton RD, Salyersville, KY, 41465
Cards Tracked
4690
In Stock
4690
Rating
β
Inventory last scanned: 7/27/2026, 6:09:20 PM
Artifact
{3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. {6}, {T}, Sacrifice this artifact: Destroy target creature or Vehicle.
Creature β Raccoon Archer
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) Reach When this creature enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
Creature β Bird Horror
Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) {2}{U}: Put this card from your graveyard into your library second from the top.
Enchantment β Aura
Enchant creature Enchanted creature gets -1/-1. When enchanted creature dies, return this card from your graveyard to the battlefield.
Creature β Fish Pirate
Flying Whenever you discard one or more cards, put that many +1/+1 counters on this creature. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Human Knight Rogue
Menace Whenever this creature enters or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Enchantment
When this enchantment enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn.
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.
Instant
Sear deals 4 damage to target creature or planeswalker.
Land
This land enters tapped. {T}: Add {G}, {W}, or {U}.
Creature β Human Detective
Whenever you attack with three or more creatures, this creature gets +2/+0 until end of turn.
Creature β Rabbit Warrior
Whenever this creature attacks while you control a token, this creature gets +2/+0 until end of turn.
Land
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Enchantment β Aura
Enchant creature you control When this Aura enters, exile up to one target creature other than enchanted creature until this Aura leaves the battlefield. Enchanted creature becomes a copy of that creature until this Aura leaves the battlefield. Enchanted creature has ward {2}.
Sorcery
You and target opponent each draw three cards.
Creature β Mouse Soldier
Vigilance, haste Valiant β Whenever this creature becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
Creature β Bird Scout
Flying Whenever this creature attacks, target creature you control without flying gets +1/+1 until end of turn.
Sorcery
Choose one β β’ Target opponent discards two cards. β’ Creatures your opponents control get -1/-1 until end of turn.
Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Cycling {U}{B}{R} ({U}{B}{R}, Discard this card: Draw a card.)
Legendary Creature β Human Knight
Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross β Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Sorcery
Seismic Rupture deals 2 damage to each creature without flying.
Sorcery β Lesson
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Choose one β β’ Exile the top two cards of your library. Until the end of your next turn, you may play those cards. β’ Up to two target creatures each get +2/+1 until end of turn.
Sorcery
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Land β Gate
This land enters tapped. {T}: Add {G} or {W}.
Instant
Target creature you control deals X damage to any other target and X damage to itself, where X is its power.
Creature β Human Detective
This creature enters with a +1/+1 counter on it. When this creature leaves the battlefield, put its +1/+1 counters on target creature you control.
Creature β Spirit Cleric
Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Sorcery
Create a token that's a copy of target creature you control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature β Elf Scout
Parley β {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
Sorcery
Council's dilemma β Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Sorcery
Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escapeβ{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Destroy target creature. You gain 2 life.
Creature β Avatar
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature β Snake Assassin
When this creature enters, you may destroy target nonblack creature.
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
Creature β Serpent
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash. This spell costs {1} less to cast for each noncreature, nonland card in your graveyard.
Land
This land enters tapped. {T}: Add {U} or {B}. {4}, {T}, Sacrifice this land: Draw a card.
Creature β Angel
Flying Vigilance (Attacking doesn't cause this creature to tap.)
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
Creature β Phyrexian Chimera
Flying Whenever you cast a noncreature spell, put an oil counter on this creature. Remove three oil counters from this creature: Draw a card. Then you may discard a nonland card. When you discard a card this way, this creature deals 3 damage to target creature or planeswalker. Activate only as a sorcery.
Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Phyrexian Sphinx
Flying Whenever you cast a noncreature spell, put an oil counter on this creature. {U}, Remove an oil counter from this creature: Draw a card, then scry 2.
Creature β Vedalken Wizard
When this creature enters, draw a card, then scry 2.
Creature β Human Soldier
This creature enters with a +1/+1 counter on it. When this creature dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on this creature.
Legendary Creature β Human Rogue Pilot
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2. Whenever a Vehicle you control deals combat damage to a player, flip a coin. Whenever you win a coin flip, create two tapped Treasure tokens.
Creature β Djinn Cleric
Deathtouch When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.
Sorcery
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact
Flash When this artifact enters or leaves the battlefield, you may tap or untap target creature. {3}{U}, Sacrifice this artifact: Draw two cards.
Legendary Creature β Spirit Avatar
At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux.
Creature β Spirit
Flying This creature can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control.
Land
{1}, {T}: Add {B}{R}.
Legendary Creature β Human Assassin
Deathtouch Throw β Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.