1700 South Broadway Street, Moore, OK, 73160-7736
Cards Tracked
4111
In Stock
4111
Rating
—
Inventory last scanned: 6/21/2026, 6:05:12 PM
Creature — Insect Warrior
Flying Whenever this creature becomes tapped, you may sacrifice another creature or artifact. If you do, draw a card.
Sorcery
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Instant
This spell costs {2} less to cast if a creature is attacking you. The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
Artifact Creature — Phyrexian Construct
Flying, vigilance
Instant
Exile target creature. Its controller gains life equal to its power.
Creature — Angel Performer
Flying, vigilance When this creature enters, you may put a name sticker on a nonland permanent you own. {1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery.
Creature — Human Knight
This creature has first strike as long as another Knight entered the battlefield under your control this turn.
Artifact — Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +4/+4 and has trample. Equip {5}{G}{G}
Instant
This spell costs {2} less to cast if you control at least two creatures that share a creature type. Put target nonland permanent into its owner's library second from the top.
Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Legendary Creature — Human Knight
Deathtouch, lifelink Whenever Syr Vondam enters or attacks, other creatures you control get +1/+0 and gain deathtouch until end of turn.
Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step.
Land
{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
Creature — Phyrexian Bird
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever another creature you control enters, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
Sorcery
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Ogre Shaman
Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon.
Instant
Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card.
Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Instant
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact
{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.
Artifact
{T}: Add {C}. {T}: Add {G} or {U}. This artifact deals 1 damage to you.
Artifact
{T}: Add {C}. {T}: Add {R} or {G}. This artifact deals 1 damage to you.
Artifact
{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.
Artifact
{T}: Add {C}. {T}: Add {G} or {W}. This artifact deals 1 damage to you.
Artifact
Whenever a source you control other than this artifact deals damage to an opponent, put a charge counter on this artifact. {X}, {T}, Remove X charge counters from this artifact: It deals X damage to any target.
Enchantment — Aura
Flash Enchant artifact, creature, or planeswalker When this Aura enters, tap enchanted permanent. If it's an Equipment, unattach it. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Artifact — Book
{5}{U}, {T}: Draw a card. This ability costs {1} less to activate for each other artifact you control.
Instant
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Enchantment
When this enchantment enters, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Phyrexians you control have reach.
Artifact — Vehicle
Vigilance {3}, {T}: Put a +1/+1 counter on target creature. Tap two untapped tokens you control: This Vehicle becomes an artifact creature until end of turn.
Creature — Elemental Wizard
Whenever you cast a spell with mana value 4 or greater, draw a card.
Artifact Creature — Robot Soldier
Vigilance Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.
Artifact Creature — Clown Robot
{T}, Tap an untapped creature you control that has a hat: Tap target creature.
Artifact — Vehicle
Flying Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Human Rebel
Whenever this creature becomes the target of a spell or ability, it gets +0/+3 until end of turn.