2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6729
In Stock
6728
Rating
β
Inventory last scanned: 8/2/2026, 6:14:05 PM
Sorcery
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield.
Creature β Elf Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.
Sorcery
Strive β This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Instant
Twinstrike deals 2 damage to each of two target creatures. Hellbent β Destroy those creatures instead if you have no cards in hand.
Instant
Switch target creature's power and toughness until end of turn. Draw a card.
Instant
Choose one β β’ Target creature gets -6/-0 until end of turn. β’ Switch target creature's power and toughness until end of turn. Entwine {B} (Choose both if you pay the entwine cost.)
Creature β Giant Warrior
Whenever this creature attacks, flip two coins. If both coins come up heads, this creature gains double strike until end of turn. If both coins come up tails, this creature gains menace until end of turn.
Legendary Creature β Human Performer Ally
Flash Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III β You gain X life and scry X, where X is the number of Zombies you control.
Creature β Demon
Flying, trample As this creature enters, choose another creature you control. The chosen creature gets +3/+3 and has flying. When this creature leaves the battlefield, sacrifice the chosen creature.
Creature β Elemental
When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
Creature β Dragon
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.
Creature β Dragon
Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When this creature enters, if its surge cost was paid, it deals 3 damage to any target.
Creature β Dragon
Flying, haste Lieutenant β As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature attacks, it deals 7 damage to target creature defending player controls."
Instant
Choose one β β’ Destroy target creature with mana value 3 or less. β’ Return target creature to its owner's hand.
Land
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.
Instant
Devoid (This card has no color.) Return target nonland permanent you don't control to its owner's hand. Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Artifact Creature β Construct
When this creature enters, sacrifice a permanent that's one or more colors.
Legendary Planeswalker β Ugin
Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. β3: Destroy target permanent that's one or more colors.
Legendary Creature β Eldrazi
Devoid (This card has no color.) Whenever you cast an Eldrazi spell, you may pay {C}{C}. If you do, copy all spells you control, then copy all other activated and triggered abilities you control. You may choose new targets for the copies. (Mana abilities can't be copied.)
Legendary Creature β Goblin Villain
At the beginning of your upkeep, discard a card, then create a Treasure token. Mayhem {2}{B/R} (You may cast this card from your graveyard for {2}{B/R} if you discarded it this turn. Timing rules still apply.)
Sorcery
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents. Foretell {5}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Destroy target monocolored creature.
Creature β Hydra
Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature β Treefolk
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Creature β Human Shaman
{1}{G}, {T}: Target creature you control fights another target creature.
Creature β Human Cleric
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Legendary Creature β Ooze
Companion β Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori enters, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
Sorcery
Return target creature card from your graveyard to the battlefield with a lifelink counter on it.
Sorcery
Return target creature card from your graveyard to the battlefield. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature gets +1/+1 and gains double strike until end of turn.
Creature β Human Berserker
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) This creature gets +2/+0 as long as it's attacking.
Land
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Sorcery
Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie you control enters, you may pay {W}. If you do, return this card from your graveyard to your hand.
Creature β Zombie
Trample, haste You may cast this card from your graveyard if a non-Zombie creature died this turn. If you do, this creature enters with a +1/+1 counter on it.
Creature β Human Rogue
{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature β Zombie Lizard
{1}, Sacrifice another creature: Put a +1/+1 counter on this creature. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Creature β Shade
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: This creature gets +1/+1 until end of turn.
Creature β Troll
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {2}{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.
Enchantment
At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
Creature β Dog
This creature can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.
Sorcery
Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Creature β Skeleton Soldier
Whenever this creature attacks, exile target creature card from your graveyard. When this creature dies, put all cards exiled with it onto the battlefield.
Sorcery
Return two target creatures to their owners' hands.