2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6754
In Stock
6754
Rating
β
Inventory last scanned: 7/28/2026, 6:13:56 PM
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.
Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Land
This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.
Creature β Merfolk Wizard
Whenever you cast a kicked spell, draw a card, then discard a card. When this creature enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature β Human Warrior
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Artifact Creature β Phyrexian Horror
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
This land enters tapped unless you control a Plains or an Island. {T}: Add {R}. {3}{R}, {T}: Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature β Zombie Wizard
When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Sorcery
As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
Sorcery
Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Creature β Zombie Knight
Whenever another creature you control enters, each opponent loses 1 life.
Enchantment
Skeletons you control get +1/+0 and have haste. When this enchantment enters, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return this enchantment to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature β Human Rogue
{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Enchantment
{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.
Sorcery
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Creature β Phyrexian Horror
{B}, Sacrifice a creature: Regenerate this creature.
Creature β Licid
{B}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature β Human Pirate
{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature β Beast
Trample At the beginning of your upkeep, sacrifice this creature unless you sacrifice two lands.
Sorcery
Choose three. You may choose the same mode more than once. β’ Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. β’ Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land. β’ Destroy target enchantment.
Creature β Elemental Lhurgoyf
Cosmogoyf's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1.
Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Creature β Human Advisor
As this creature enters, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast.
Instant
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Instant
This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Counter target spell.
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Creature β Human Scout
When this creature enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Artifact β Treasure
When this artifact enters, create a 1/1 green and white Citizen creature token. {T}, Sacrifice this artifact: Add one mana of any color. {W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Draw three cards.
Enchantment Creature β Centaur
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall β Whenever a land you control enters, you gain 1 life.
Artifact Creature β Bird
Flying Whenever this creature attacks, gain control of target permanent you own but don't control. Disguise {1}{U} When this creature is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Creature β Crab Demon
Emerge from artifact {5}{B}{B} (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.) When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
Creature β Drake
Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When this creature enters, draw a card.
Creature β Treefolk
Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature β Giant Shaman
When this creature enters, discard a card at random. If you discard a creature card this way, this creature deals damage equal to that card's power to target player or planeswalker.
Creature β Beast
Kicker {2}{G} This spell can't be countered. Hexproof, haste If this creature was kicked, it enters with four +1/+1 counters on it.
Creature β Shapeshifter
{U/R}: Switch this creature's power and toughness until end of turn.
Enchantment
At the beginning of each opponent's upkeep, that player moves a permanent they control to touch this enchantment and no other permanents. If the player can't, destroy each permanent they control that isn't touching this enchantment, then sacrifice it.
Creature β Centaur
{G}, Discard a card: This creature gains trample until end of turn. Threshold β As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
Creature β Hellion Beast
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 4 damage to each other creature.
Creature β Giant
Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature β Elephant
{G}: This creature gets +3/+0 and gains trample until end of turn. Destroy this creature at the beginning of the next end step. Activate only once each turn.
Creature β Phyrexian Imp
Flying, haste
Sorcery
Destroy target artifact, enchantment, or land.
Sorcery
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Human Rogue
Haste Whenever this creature attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
Artifact Creature β Wall
Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn.
Enchantment
At the beginning of each upkeep, put a strife counter on this enchantment. Attacking creatures get +1/+0 for each strife counter on this enchantment. Blocking creatures you control get +1/+0 for each strife counter on this enchantment.
Creature β Bird
Flying Whenever this creature blocks a creature without flying, this creature gets +1/+0 and gains first strike until end of turn.