2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6744
In Stock
6744
Rating
β
Inventory last scanned: 7/29/2026, 6:14:23 PM
Artifact β Vehicle
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. Crew 2
Legendary Creature β Elder Demon
Flying, trample When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Artifact β Equipment
Equipped creature gets +4/+2. EquipβSacrifice a creature.
Creature β Demon
As an additional cost to cast this spell, sacrifice a creature. Flying, trample
Creature β Demon
Flying Lieutenant β As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, that player sacrifices a creature of their choice."
Artifact
Whenever a player casts a black spell, you may gain 1 life.
Enchantment β Aura
Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
Instant
Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
Creature β Human Warrior
Creatures with power less than this creature's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, return target card from your graveyard to your hand.
Legendary Creature β Dwarf Pilot
Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.
Sorcery
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
Creature β Wolf
Menace (This creature can't be blocked except by two or more creatures.)
Creature β Shapeshifter
Flying Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return this creature to its owner's hand.
Creature β Human Soldier
As long as you have more cards in hand than each opponent, this creature gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life."
Creature β Human Monk
At the beginning of your upkeep, put a +1/+1 counter on this creature for each card in your hand, then remove a +1/+1 counter from this creature for each card in target opponent's hand.
Sorcery
Exile all creatures. Delirium β Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Legendary Creature β Human Rogue
Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Creature β Demon
Flying At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.
Sorcery
Destroy target enchantment or land.
Land
{T}: Add {C}. {1}, {T}: Untap target land.
Artifact
You may choose not to untap this artifact during your untap step. {6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as this artifact remains tapped.
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Enchantment β Aura
Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
Land
{T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
Instant
Exile target permanent with mana value 4 or greater.
Instant
Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Creature β Horror
This creature can't block. {B}{B}, Exile two other creature cards from your graveyard: Return this card from your graveyard to the battlefield.
Enchantment Creature β Phoenix
Bestowβ{R}, Collect evidence 6. (To pay this bestow cost, pay {R} and exile cards with total mana value 6 or greater from your graveyard.) Flying, haste Enchanted creature gets +2/+2 and has flying and haste. You may cast this card from your graveyard using its bestow ability.
Enchantment
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Sorcery
You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents.
Sorcery
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Sorcery
Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devil's Play deals X damage to any target. Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Elf Druid
{T}: Add {G}. Put a -1/-1 counter on this creature: Untap this creature.
Creature β Snake Wizard
{4}{G}: Target creature gets +2/+2 until end of turn.
Creature β Nightmare
Whenever one or more cards are put into your graveyard from your library, this creature gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card.
Sorcery
As an additional cost to cast this spell, return a land you control to its owner's hand. Devour in Flames deals 5 damage to target creature or planeswalker.
Creature β Hellion
As this creature enters, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature.
Sorcery
Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Instant
Target player sacrifices a creature of their choice.
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Artifact Creature β Knight
Vigilance (Attacking doesn't cause this creature to tap.) As this creature enters, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.
Artifact Creature β Cat
{T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.
Sorcery
For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3β{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Enchantment
Flash Creatures you control get +2/+2.
Enchantment
Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.
Creature β Human Citizen Ally
Each non-Human creature you control gets +1/+1 for each of its creature types, to a maximum of 10.
Creature β Eldrazi
Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return this creature to its owner's hand. ({C} represents colorless mana.)
Creature β Human Wizard
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.