2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6744
In Stock
6744
Rating
β
Inventory last scanned: 7/29/2026, 6:14:23 PM
Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Artifact
{1}, {T}: Add {U}{B}.
Artifact
Whenever a creature dies, this artifact deals 2 damage to that creature's controller.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Creature β Human Spellshaper
{U}, {T}, Discard a card: Counter target spell or ability that targets a creature.
Creature β Human Pirate
First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Creature β Zombie
This creature enters tapped.
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback {3}{R}{G}
Creature β Wurm
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
Enchantment β Aura
Enchant creature {U}: Return enchanted creature and this Aura to their owners' hands.
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Creature β Human Wizard
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Instant
Counter target spell with mana value 4 or greater.
Instant
Target creature gets -2/-2 until end of turn.
Instant
Counter target spell. Its controller discards a card.
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Instant
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Sorcery
For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all artifacts and enchantments.
Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Instant
Target player sacrifices an attacking creature of their choice. Metalcraft β That player sacrifices two attacking creatures of their choice instead if you control three or more artifacts.
Enchantment
{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
Instant
This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Sorcery
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Enchantment β Aura
Enchant artifact Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
Creature β Merfolk Wizard
Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, return up to one other target nonland permanent to its owner's hand.
Instant
Target blocking creature fights another target blocking creature.
Instant
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Enchantment
If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.
Artifact
{1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice this artifact and draw three cards. Activate only as a sorcery.
Creature β Spirit
Whenever this creature deals combat damage to a player, you and that player each draw that many cards.
Enchantment
White creatures get +1/+1. Threshold β White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Creature β Spirit Avatar
Flying, lifelink This creature gets +4/+4 as long as you have 25 or more life.
Legendary Creature β Human God
As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
Creature β Djinn
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Creature β Djinn
Flying This creature enters with three wish counters on it. {2}{U}{U}, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Creature β Human Rogue
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return this card from your graveyard to your hand.
Enchantment β Aura
Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
Enchantment β Aura
Enchant artifact creature You control enchanted artifact creature.
Legendary Planeswalker β Domri
Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. β2: Target creature you control fights target creature you don't control.
Legendary Planeswalker β Domri
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. β2: Target creature you control fights another target creature. β7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Enchantment
If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) {1}{R}, Sacrifice this enchantment: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
Artifact
As this artifact enters, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Creature β Human Cleric Mercenary
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Creature β Elemental
Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Creature β Human Warrior
Backup 1 Trample Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.