2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6748
In Stock
6748
Rating
β
Inventory last scanned: 7/31/2026, 6:14:03 PM
Instant
Creatures your opponents control get -1/-1 until end of turn.
Enchantment
{1}, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.
Sorcery
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Creature β Vampire Cleric
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature β Vampire Shaman Ally
Cohort β {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
Legendary Creature β Phyrexian Elephant Wizard
When Malcator enters, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
Legendary Creature β Siren Pirate
Flying, haste Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legendary Creature β Demon Dragon
Flying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment
This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Artifact β Equipment
Domain β Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3}
Creature β Hydra
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature β Leech
You may choose not to untap this creature during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
Creature β Ooze
Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is that spell's mana value.
Enchantment
If you tap a permanent for mana, it produces twice as much of that mana instead.
Artifact
This artifact enters tapped. This artifact has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of this artifact's abilities.
Instant
Tap all lands target player controls and that player loses all unspent mana.
Creature β Sliver
Sliver creatures you control have "{T}: Add one mana of any color."
Creature β Cat
Vigilance
Enchantment
As this enchantment enters, choose black or red. At the beginning of your upkeep, sacrifice this enchantment unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, this enchantment deals that much damage to that creature.
Artifact β Book
When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
Legendary Creature β Human Cleric
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Creature β Human Wizard
When this creature enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
Artifact
{1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn.
Artifact β Equipment
Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Zombie Manticore
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) This creature attacks each combat if able.
Artifact Creature β Insect
{2}: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +4/+4. When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Legendary Creature β Elf Faerie Noble
Flying Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library. Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
Creature β Human Rogue
This creature can't block and can't be blocked. You may cast this card from your graveyard as long as you control a black or green permanent.
Creature β Skeleton
{B}: Regenerate this creature. Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature β Human Pirate
Raid β At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Artifact Creature β Cleric
All Walls able to block this creature do so. Prevent all combat damage that would be dealt to this creature by Walls.
Creature β Giant
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Legendary Creature β Human Rogue
Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sorcery
Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Enchantment
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Instant
As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way. March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
Creature β Ogre Warrior
When this creature attacks or blocks, sacrifice it at end of combat.
Instant
Choose one β β’ Mardu Charm deals 4 damage to target creature. β’ Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. β’ Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Creature β Human Archer
Raid β When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Creature β Orc Warrior
Whenever this creature attacks, target creature can't block this turn.
Creature β Human Warrior
Deathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
Creature β Human Warrior
Whenever this creature attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature β Human Warlock
When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order. {T}: Lock or unlock a door of target Room you control. Activate only as a sorcery.
Creature β Human Artificer
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.