2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6748
In Stock
6748
Rating
β
Inventory last scanned: 7/31/2026, 6:14:03 PM
Artifact Creature β Construct
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. When this creature dies, draw a card for each +1/+1 counter on it.
Sorcery
Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Creature β Vampire Knight
Flying {2}{B}, Discard a card: Put two +1/+1 counters on this creature.
Creature β Vampire Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, up to two target creatures can't block this turn.
Creature β Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Creature β Giant Warrior
When this creature enters, destroy target Island or Swamp an opponent controls.
Instant
All creatures get -2/-0 until end of turn.
Sorcery
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Enchantment
Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.
Legendary Artifact Creature β Toy
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
Legendary Creature β Elf Druid
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. {T}: Add an amount of {G} equal to Marwyn's power.
Creature β Elf Shaman
When this creature enters, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return this card from your graveyard to your hand.
Creature β Gorgon
Green creatures and white creatures have protection from Gorgons. Threshold β This creature has protection from green and from white as long as there are seven or more cards in your graveyard.
Legendary Artifact β Equipment
Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}
Artifact β Equipment
When this Equipment enters, create a 1/1 red Elemental creature token, then attach this Equipment to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature β Human Assassin
Menace When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Creature β Elf Wizard
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature β Troll Ninja
Haste Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: This creature gets +1/+1 until end of turn.
Creature β Human Cleric
{T}: Prevent the next 4 damage that would be dealt to any target this turn.
Creature β Sphinx
Flying Whenever this creature deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
Creature β Sphinx Wizard
Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
Creature β Phyrexian Human Artificer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1.
Sorcery
Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Enchantment
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. {3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Artifact Creature β Golem
{1}: Regenerate this creature. When it regenerates this way, put a -1/-1 counter on it.
Creature β Human Warrior
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}. If you do, target creature can't block this turn.
Creature β Human Warrior
Trample When this creature enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.) Equip {2}{W}{W}
Creature β Human Scout
When this creature dies, create two 1/1 white Spirit creature tokens with flying.
Creature β Harpy
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on this creature.
Instant
Undergrowth β Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Creature β Ogre Rogue
When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
Creature β Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Creature β Beast
Flying {T}: This creature deals 1 damage to any target.
Creature β Thrull
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Until your next turn, each creature attacks each combat if able and attacks a player other than you if able. II β Add {R}{R}{R}. III β This Saga deals 5 damage to each opponent.
Land
{T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Legendary Creature β Halfling Knight
Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
Creature β Elemental
When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Artifact β Vehicle
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control. Crew 2
Instant
If target spell has only one target and that target is a creature, change that spell's target to another creature.
Sorcery
Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Spend this mana only to cast spells with exactly three colors.
Creature β Sliver
Sliver creatures you control get +3/+3.
Creature β Atog
Sacrifice an artifact: This creature gets +3/+3 and gains trample until end of turn.
Sorcery
Choose one β β’ Disarm β Destroy target artifact. Create four Treasure tokens. β’ Detonate β Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
Enchantment
Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Instant
Cast this spell only during combat on your turn before blockers are declared. You choose which creatures block this combat and how those creatures block. Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.
Legendary Creature β Weird Wizard
Play with the top card of your library revealed. You may cast instant and sorcery spells from the top of your library. Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature β Weird Detective
Melek's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard. The first instant or sorcery spell you cast each turn costs {3} less to cast.
Creature β Human Warrior
This creature can't have counters put on it.