2708 Airport Rd Ste 1, Dalton, GA, 30721
Cards Tracked
6753
In Stock
6753
Rating
β
Inventory last scanned: 8/1/2026, 6:14:49 PM
Instant
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Creature β Demon
Flying Morbid β At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Creature β Angel
Flying Delirium β Sacrifice another creature: This creature gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature β Gorgon
Whenever another creature dies, scry 1. {B}: This creature gains deathtouch until end of turn. {1}{G}: This creature gains hexproof until end of turn.
Sorcery
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Sorcery
Return X cards at random from your graveyard to your hand. Exile Reap the Past.
Sorcery // Sorcery
Kindred Enchantment β Elemental
Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
Sorcery
Return target multicolored card from your graveyard to your hand.
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Instant
Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Sorcery
Put two target artifacts on top of their owners' libraries.
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {U}, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
Sorcery β Lesson
Reckless Blaze deals 5 damage to each creature. Whenever a creature you control dealt damage this way dies this turn, add {R}.
Creature β Goblin Warrior Ally
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When this creature enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Sorcery
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Creature β Human Wizard
{T}: Target player draws a card, then discards a card.
Creature β Wurm
Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Artifact β Vehicle
This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 3
Creature β Human Artificer
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, you may have it deal damage to target creature equal to the number of artifacts you control.
Creature β Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice this creature.
Sorcery
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature β Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature β Goblin Warrior
Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
Instant
Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Artifact Creature β Astartes Dreadnought
Fallen Warrior β As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator β Whenever this creature attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. III β Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
Legendary Creature β Goblin Pilot
Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust β {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Instant // Sorcery
Legendary Creature β Beast Warrior
Vigilance, trample Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.) Cosmo Memory β When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Instant
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
Enchantment
As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Instant β Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Instant
If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.
Instant // Instant
Creature β Rabbit Unicorn
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
Creature β Dinosaur
Other Dinosaurs you control get +1/+1.
Enchantment β Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Instant
Return up to two target permanent cards from your graveyard to your hand.
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Creature β Demon
Flying When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Artifact
Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) {T}: You gain 2 life.
Creature β Phoenix
Flying When this creature dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this token and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Instant
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.