2442 East Churchville Road, Bel Air, MD, 21015
Cards Tracked
7960
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7960
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β
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Creature β Giant
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Instant
Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.

Instant
Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Creature β Goblin
{3}, {T}, Sacrifice an artifact or land: Draw a card.

Instant
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Instant
Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Scry 2.

Enchantment β Aura
Enchant creature Enchanted creature can't attack or block.

Enchantment
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Sorcery
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Legendary Creature β Devil Performer
Haste When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)
Legendary Creature β Devil Performer
Haste When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)
Legendary Creature β Devil Performer
Haste When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Creature β Human Warrior
You may exert this creature as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)

Creature β Goblin Monk
Haste Flurry β Whenever you cast your second spell each turn, this creature deals 1 damage to each opponent.

Creature β Orc Knight
Beacon of Hope β When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature β Nightmare
Whenever one or more cards are put into your graveyard from your library, this creature gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature.

Sorcery
Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.

Creature β Human Cleric
{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.

Artifact Creature β Cat
{T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.
Artifact Creature β Cat
{T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.

Creature β Spirit Cleric
When this creature enters, draw a card. Descend 4 β This creature has flying as long as there are four or more permanent cards in your graveyard.

Artifact Creature β Gnome
Sacrifice this creature: Exile up to four target cards from a single graveyard. Activate only as a sorcery. When this creature dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.

Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Creature β Human Druid
{1}{G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Creature β Human Citizen Ally
Each non-Human creature you control gets +1/+1 for each of its creature types, to a maximum of 10.

Creature β Human Warlock
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Land β Gate
This land enters tapped. {T}: Add {U} or {B}.
Land β Gate
This land enters tapped. {T}: Add {U} or {B}.

Creature β Human Wizard
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.

Creature β Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature β Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Artifact
{T}: Add {U} or {B}. {U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.

Artifact Creature β Dinosaur Gnome
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature you control gains menace until end of turn.

Instant
This spell costs {1} less to cast if it targets an attacking or tapped creature. Target creature's owner puts it on their choice of the top or bottom of their library.

Creature β Orc Pirate Wizard
Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.

Creature β Zombie
This creature enters tapped.

Sorcery
This spell costs {1} less to cast for each creature that died this turn. Return target creature card from your graveyard to the battlefield. Flashback {5}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Artifact β Treasure
Flash {T}, Sacrifice this artifact: Add one mana of any color. {3}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.

Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback {3}{R}{G}
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback {3}{R}{G}

Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

Creature β Wolf
{1}{G}: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Creature β Wolf
{1}{G}: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.

Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle this card, you may have target creature gain fear until end of turn.

Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand. Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Legendary Creature β Human Scout
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.

Creature β Human Noble
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card.