2442 East Churchville Road, Bel Air, MD, 21015
Cards Tracked
7960
In Stock
7960
Rating
β
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Creature β Bird Rogue
Flying When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature β Vampire Spirit
Descend 4 β As long as there are four or more permanent cards in your graveyard, this creature gets +1/+1 and has lifelink.

Artifact
When this artifact enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}, {T}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Land
This land enters tapped. As this land enters, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.

Creature β Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

Creature β Dog
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, create a 1/1 black Rat creature token with "This token can't block."

Legendary Creature β Elf Rogue
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Instant
Eelectrocute deals 2 damage to any target. You may cast this card from your graveyard as long as you've rolled a 6 this turn. If you cast it this way and it would be put into your graveyard, exile it instead.
Instant
Eelectrocute deals 2 damage to any target. You may cast this card from your graveyard as long as you've rolled a 6 this turn. If you cast it this way and it would be put into your graveyard, exile it instead.

Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Artifact
When this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)

Instant
Prevent all damage that would be dealt to you and creatures you control this turn by creatures.

Creature β Spirit Cleric
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) {4}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.

Creature β Orc Monk
Vigilance Menace (This creature can't be blocked except by two or more creatures.) This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.

Enchantment Creature β Spirit
First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.

Enchantment Creature β Spirit
{6}{U}, Sacrifice this creature: Draw three cards.

Enchantment Creature β Spirit
Whenever a player casts a spell with mana value 3 or less, this creature deals 2 damage to that player.

Enchantment Creature β Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Enchantment Creature β Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.

Legendary Creature β Phyrexian Kor Cleric
Deathtouch Whenever another creature you control enters, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.

Creature β Eldrazi Octopus
Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents.

Creature β Beast
Reach, vigilance, trample Whenever this creature attacks or blocks, choose one β β’ Create a 3/3 green Beast creature token. β’ You gain 3 life. β’ Draw a card.

Creature β Elemental
Trample, lifelink Spells you cast that target this creature cost {2} less to cast. Spells your opponents cast that target this creature cost {2} more to cast.

Creature β Eldrazi Drone
Devoid (This card has no color.) When you cast this spell and when this creature dies, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

Land
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Sorcery
Target player draws X cards and loses X life, where X is the number of cards in their graveyard.

Instant
As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Instant
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.

Creature β Jellyfish
Flash Flying When this creature enters, you get {E}{E} (two energy counters). At the beginning of your first main phase, tap this creature unless you pay {E}.

Creature β Elf Druid
Alliance β Whenever another creature you control enters, target creature other than this creature gets +1/+1 and gains trample until end of turn.

Creature β Human Cleric
Lifelink Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. Void β At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.

Creature β Human Wizard
Flash (You may cast this spell any time you could cast an instant.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Sorcery
Vivid β Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.

Creature β Elephant Rat
Menace (This creature can't be blocked except by two or more creatures.)

Creature β Elf Druid
{T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells.

Creature β Wurm
Vigilance, trample

Creature β Giant
Reach (This creature can block creatures with flying.) Landfall β Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.

Instant
Destroy target creature or planeswalker with mana value 3 or less.

Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature β Human Soldier Archer
{T}: This creature deals 3 damage to target attacking or blocking creature.

Creature β Human Wizard
Flying When this creature enters, you gain 3 life and draw a card.

Creature β Human Knight
Menace (This creature can't be blocked except by two or more creatures.) {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: This creature deals 2 damage to target creature or planeswalker.

Creature β Human Soldier
First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies

Creature β Human Wizard
When this creature enters, draw a card, then discard a card.

Legendary Creature β Human Peasant
{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.)
Legendary Creature β Human Peasant
{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.)

Legendary Planeswalker β Ellywick
+1: Venture into the dungeon. (Enter the first room or advance to the next room.) β2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. β7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

Artifact
When this artifact enters, draw a card. Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn.
Artifact
When this artifact enters, draw a card. Sacrifice this artifact: Choose a basic land type. Each land you control becomes that type until end of turn.

Creature β Human Soldier
When this creature enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Destroy target creature an opponent controls with power 2 or less. II β Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. III β Exile target opponent's graveyard.

Creature β Human Elf Ranger
Reach When this creature enters, create a 2/2 green Wolf creature token.

Creature β Elf Mutant
{T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature β Elf Artificer
Whenever one or more artifacts you control enter, put two +1/+1 counters on this creature. This ability triggers only once each turn. Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.

Creature β Elf Wizard
Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When this creature enters, if it was kicked, create a token that's a copy of target creature you control.

Creature β Elf Druid
When this creature enters, return target permanent card from your graveyard to your hand.