207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8368
In Stock
8368
Rating
β
Inventory last scanned: 9/11/2026, 6:15:00 PM
Artifact
As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.
Instant
Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Legendary Creature β Angel Artificer
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
Legendary Creature β Angel Artificer
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
Creature β Devil
When this creature dies, it deals 1 damage to any target. {1}{R}: This creature gets +2/+0 until end of turn.
Legendary Creature β Human Wizard
Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Enchantment β Room // Enchantment β Room
Artifact Creature β Robot
When Ticketomaton enters, you get {TK}, then you may put a sticker on a nonland permanent you own.
Artifact
{T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter).
Artifact Creature β Gnome
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice this creature: It deals 1 damage to any target.
Artifact Creature β Clown Robot Mime
When this creature enters, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. This creature deals damage equal to twice the number of Robots you control to the chosen creature.
Enchantment
{U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Enchantment
{U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Creature β Elemental
At the beginning of each upkeep, you may tap or untap target permanent.
Creature β Kraken
This creature can't be blocked.
Creature β Octopus
Whenever this creature attacks, you may tap two other untapped creatures you control. If you do, this creature can't be blocked this turn. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Creature β Merfolk Wizard
When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Artifact Creature β Bird
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature β Turtle
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature β Drake
Flying Whenever you attack with two or more creatures with flying, draw a card.
Sorcery
Draw four cards.
Instant
Destroy target creature. You gain 1 life for each artifact you control.
Creature β Human Barbarian
Trample Pack tactics β Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, this creature deals damage equal to the sacrificed creature's power to target creature.
Enchantment β Aura
Enchant creature Enchanted creature gets -6/-0 and loses flying.
Creature β Phyrexian Knight
Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Land
This land enters tapped. {T}: Add {R} or {G}.
Creature β Treefolk
Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature β Human Scout
When this creature enters, put a +1/+1 counter on target creature.
Creature β Beast
Whenever this creature attacks, it gets +1/+1 until end of turn for each Forest you control.
Creature β Wolf
This creature gets +1/+1 for each other creature you control named Timberpack Wolf.
Creature β Human Warrior
Raid β When this creature enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
Creature β Kithkin Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn.
Artifact
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice this artifact: You gain 3 life.
Creature β Lizard Advisor
Vigilance {T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up.
Enchantment β Aura
Enchant land Enchanted land has "{T}, Discard a card: Draw a card."
Creature β Human Cleric
When this creature enters, you gain 3 life.
Creature β Merfolk Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Instant
Target creature gets +4/+4 until end of turn.
Creature β Eldrazi
Devoid (This card has no color.) When you cast this spell and whenever this creature attacks, put a +1/+1 counter on each colorless creature you control. Trample
Creature β Giant Warrior
When this creature enters, you draw a card and you lose 1 life.
Creature β Pegasus
Escapeβ{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with your choice of a +1/+1 counter or a flying counter on it.
Creature β Ouphe
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{G}: Put a +1/+1 counter on this creature.
Legendary Creature β Human Soldier
Flash When Tobias dies, for each nontoken creature you controlled that died this turn, create a 2/2 black Zombie creature token.
Artifact Creature β Construct
When this creature leaves the battlefield, you gain 2 life. Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Sorcery
Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
Creature β Human Wizard
Creature β Human Spellshaper
Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature β Human Soldier
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Creature β Human Artificer
When this creature enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature β Spirit
This creature can't be blocked as long as you've drawn two or more cards this turn.
Creature β Faerie
Flying When this creature enters, draw a card.
Creature β Wolf
Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.