207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8368
In Stock
8368
Rating
β
Inventory last scanned: 9/11/2026, 6:15:00 PM
Creature β Vampire Warrior
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target.
Creature β Merfolk Wizard
{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Instant
As an additional cost to cast this spell, you may sacrifice an artifact. Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
Creature β Zombie
{1}{B}, Sacrifice another creature: Put two +1/+1 counters on this creature. Activate only as a sorcery.
Creature β Snake Beast
Escapeβ{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with three +1/+1 counters on it.
Creature β Vampire Knight
Menace When this creature enters, target Vampire you control gets +1/+1 and gains menace until end of turn.
Creature β Varmint
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Creature β Rat
When this creature enters, create a 1/1 black Rat creature token with "This token can't block." Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature β Elemental Horror
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Creature β Gorgon Assassin
When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Creature β Fox Bird
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.
Artifact β Equipment
Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Artifact β Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Human Shaman
When this creature enters, target creature gets +2/+0 until end of turn.
Creature β Human Warrior
Protection from red
Artifact Creature β Berserker
{1}{R}, Sacrifice this creature: It deals 3 damage to target player or planeswalker.
Artifact β Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Zombie
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature β Human Shaman
Morbid β When this creature enters, if a creature died this turn, create a 2/2 black Zombie creature token.
Creature β Bird
Flying {1}{B}, Sacrifice a creature: Regenerate this creature.
Creature β Elemental
{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)
Sorcery
Populate. (Create a token that's a copy of a creature token you control.)
Sorcery β Arcane
Target player discards two cards.
Creature β Elemental
When this creature leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature β Zombie
Creature β Illusion
This creature can't be blocked. This creature doesn't untap during your untap step if an opponent controls two or more creatures.
Sorcery
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Plant Wall
Defender When this creature enters, draw a card.
Creature β Skeleton Wall
Defender (This creature can't attack.) {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature β Wall
Defender (This creature can't attack.) {B}, Sacrifice this creature: Destroy target creature this creature is blocking.
Creature β Wall
Defender, flying Shroud (This creature can't be the target of spells or abilities.)
Creature β Wall
Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
Creature β Wall
Defender (This creature can't attack.) {R}: This creature gets +1/+0 until end of turn.
Artifact Creature β Wall
Defender {T}: This creature deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
Artifact Creature β Wall
Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled.
Creature β Wall
Defender, flying {W}: This creature can attack this turn as though it didn't have defender.
Artifact Creature β Wall
Defender (This creature can't attack.) First strike
Creature β Wall
Defender (This creature can't attack.) Flying
Creature β Wall
Defender (This creature can't attack.)
Creature β Plant Wall
Defender (This creature can't attack.) Reach (This creature can block creatures with flying.)
Creature β Wall
Defender (This creature can't attack.) {U}: This creature gets +1/+0 until end of turn.
Instant
Wanderer's Intervention deals 4 damage to target attacking or blocking creature.
Sorcery
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Human Monk
Whenever this creature deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.
Creature β Giant Wizard
Kinship β At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you gain 4 life.
Creature β Zombie Turtle
Creature β Spirit
Flying This creature can block only creatures with flying.
Creature β Horse
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
Creature β Merfolk Wizard
Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.
Artifact
{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Creature β Griffin
Flying When this creature dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature β Beast
Whenever this creature or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature β Beast
Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)