207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8380
In Stock
8380
Rating
β
Inventory last scanned: 9/8/2026, 6:13:41 PM
Creature β Human Monk
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature β Dragon
Flying {R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Instant
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Return target creature to its owner's hand. Draw a card.
Sorcery
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Creature β Lizard Drake
Flying, trample
Enchantment
All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
Enchantment
All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
Creature β Shapeshifter
Kickerβ{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.) If this creature was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. {U}{U}: Shuffle enchanted creature into its owner's library.
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. {U}{U}: Shuffle enchanted creature into its owner's library.
Artifact Creature β Construct
When this creature enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Creature β Vampire Rogue
When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature β Zombie Cleric
Boast β {3}{B}: Return target creature card from your graveyard to your hand. (Activate only if this creature attacked this turn and only once each turn.)
Artifact β Equipment
When this Equipment enters, you may pay {2}{B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach this Equipment to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {4}
Creature β Zombie Rogue
When this creature enters, look at the top card of target player's library. You may put that card into their graveyard.
Enchantment Creature β Nymph
Constellation β Whenever this creature or another enchantment you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature β Eldrazi Drone
When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Sorcery
Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature.
Instant
Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
Creature β Crab Horror
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: This creature can't be blocked this turn. Activate only if you own a card in exile.
Creature β Spirit Knight
{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.
Creature β Specter
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Creature β Zombie Jackal
This creature enters tapped. {2}{B}: Return this card from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
Creature β Human Wizard Warlock
This creature can't be blocked except by black creatures.
Sorcery
Target player mills X cards, where X is the number of lands you control.
Creature β Zombie
{1}{U}{R}: This creature gets +3/+0 and gains flying until end of turn.
Creature β Wurm Horror
Landfall β Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature β Wurm Horror
Landfall β Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature β Vampire
Lifelink {1}{B}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Creature β Human Soldier
Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Creature β Illusion
This creature can't be blocked as long as it's attacking alone.
Enchantment Creature β Minotaur Shaman
At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Instant
Surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Faerie Warlock
Flying Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.
Creature β Faerie Wizard
Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
Enchantment Creature β Manticore
Whenever you cast your first spell during each opponent's turn, this creature deals 1 damage to any target.
Creature β Serpent
This creature can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn.
Artifact β Equipment
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters from your graveyard, you may attach this Equipment to it. Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Plant Zombie
Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature β Phyrexian Beast
{T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.
Creature β Beast
When this creature enters, sacrifice it unless you discard a noncreature card.
Creature β Human Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice this creature unless you pay {U}.
Creature β Shade
Flying {B}: This creature gets +1/+1 until end of turn.
Creature β Spirit
Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Choose one β β’ Put five charge counters on target Spacecraft or Planet you control. β’ Destroy target artifact.
Creature β Zombie
This creature can't block. Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Creature β Zubera Spirit
When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
Creature β Vampire
When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Creature β Phyrexian Horror
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod. ({B/P} can be paid with either {B} or 2 life.)
Creature β Spirit Soldier
Flash When this creature enters, other creatures you control get +0/+1 until end of turn.
Artifact Creature β Golem
{1}, Sacrifice this creature: Add {W}{U}{B}.
Creature β Human Soldier
First strike Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Creature β Human Wizard
{1}{W}, {T}: Tap target creature without flying.
Instant
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Creature β Human Warrior