207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8386
In Stock
8386
Rating
β
Inventory last scanned: 9/9/2026, 6:16:13 PM
Creature β Beast
Creature β Human Citizen
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Enchantment β Aura
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Artifact Creature β Construct
Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Artifact β Equipment
This Equipment can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Creature β Shade
{B}: This creature gets +1/+1 until end of turn. Tap an untapped Gate you control: This creature gets +2/+2 until end of turn.
Creature β Human Warrior
Hellbent β This creature gets +2/+2 as long as you have no cards in hand. MorphβDiscard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.
Creature β Human Citizen
When this creature enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Creature β Human Soldier
Fateful hour β As long as you have 5 or less life, other creatures you control get +1/+4.
Creature β Human Soldier
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
Creature β Human Soldier
{2}, {T}: Tap target creature.
Creature β Zombie
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Sorcery
Destroy each nonland permanent with mana value X or less.
Creature β Ape
Reach When this creature enters, choose one β β’ Destroy up to one target artifact. β’ Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
Creature β Serpent
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.
Creature β Dwarf Pilot
First strike Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.
Artifact Creature β Construct
This creature gets +2/+0 as long as you control a blue creature.
Creature β Human Artificer
This creature gets +1/+0 as long as you control an artifact.
Instant
Geistblast deals 2 damage to any target. {2}{U}, Exile this card from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Artifact Creature β Construct
When this creature enters, you may have it deal 4 damage to target creature with flying.
Artifact Creature β Scarecrow
Creature spells you cast cost {1} more to cast.
Instant
This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
Instant
This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
Creature β Spirit Cleric
Defender, flying Delirium β This creature can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
Instant
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Creature β Human Warrior
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have reach.
Creature β Goblin
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Creature β Elf
Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle this card, Elf creatures get +2/+2 until end of turn.
Legendary Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Creature β Frog Mutant Rogue
Trample Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
Land
This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {B}{G}.
Creature β Spirit
When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Instant
Target player sacrifices a creature of their choice and loses 1 life.
Legendary Creature β Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Instant
Destroy target creature. Scry 1.
Enchantment
Flash When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
Creature β Drake
Flying During turns other than yours, spells you cast cost {1} less to cast.
Creature β Elemental
Menace (This creature can't be blocked except by two or more creatures.) Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature β Elemental Beast
Landfall β Whenever a land you control enters, this creature gains flying until end of turn.
Creature β Elephant Soldier
Metalcraft β This creature gets +2/+2 as long as you control three or more artifacts.
Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Creature β Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)
Creature β Elf Scout
{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Creature β Bird
Flying
Creature β Human Wizard
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When this creature enters, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature β Human Wizard
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) When this creature enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
Creature β Human Wizard
When this creature enters, if you control another Wizard, this creature deals 2 damage to each opponent.
Creature β Human Nomad
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to any target.
Enchantment
{R}: Target creature gets +1/+0 until end of turn.
Creature β Lizard Warrior
First strike {3}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature β Beast
Trample Bloodrush β {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Creature β Centaur Berserker
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Creature β Human Warrior
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Menace (This creature can't be blocked except by two or more creatures.)