207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8386
In Stock
8386
Rating
β
Inventory last scanned: 9/9/2026, 6:16:13 PM
Creature β Spirit
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature β Wolf
You may have this creature assign its combat damage as though it weren't blocked.
Creature β Whale
Flying This creature can block only creatures with flying.
Instant
This spell can't be countered. (This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less.
Creature β Minotaur Rogue
Reach When this card becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature β Cat
Whenever this creature deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on this creature.
Creature β Drone
Flying When this creature enters, put target artifact on top of its owner's library.
Creature β Shade
{B}: This creature gets +1/+1 until end of turn.
Enchantment
At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, this enchantment deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
Creature β Kor Shaman
First strike Magecraft β Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Instant β Lesson
The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Instant
Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Target artifact or creature's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Counter target spell. Return target permanent to its owner's hand.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Creature β Spirit Knight
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature β Spirit Minion
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Instant
Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Creature β Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target enchantment card from your graveyard to your hand.
Creature β Djinn Monk
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature β Mutant
Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
Creature β Basilisk
Whenever this creature deals damage to a creature, destroy that creature at end of combat.
Creature β Giant Warrior
{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Creature β Phyrexian Elephant Soldier
Creature β Elephant Detective
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, this creature gets +1/+1 and gains vigilance until end of turn.
Creature β Elephant Soldier
Creature β Elephant Cleric
{W}, {T}: Regenerate target artifact.
Creature β Elephant Cleric
{W}, {T}: Tap target creature.
Creature β Elephant Soldier
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Creature β Elephant Cleric
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, you gain 4 life.
Creature β Elephant Soldier
Vigilance When this creature enters, other creatures you control gain vigilance until end of turn.
Creature β Elephant Monk
Creature β Hippogriff
Flash Flying When this creature enters, you may return another creature you control to its owner's hand.
Creature β Pegasus
Flying This creature can't attack or block alone.
Enchantment Creature β Elemental
Flying
Sorcery
Draw X cards, where X is the number of card types among cards in your graveyard.
Sorcery
Destroy target artifact with mana value 3 or less. You gain 3 life.
Sorcery
This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. Gain control of target creature with mana value X.
Creature β Beast
{T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life.
Instant
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact Creature β Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Creature β Vedalken Wizard
{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap this creature.
Creature β Drake
Flying Metalcraft β When this creature enters, if you control three or more artifacts, return target creature to its owner's hand.
Artifact Creature β Gargoyle
Flying
Creature β Human Wizard
Creature β Elemental
Deathtouch Vivid β When this creature enters, you gain life equal to the number of colors among permanents you control.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
Instant
Cleave {3}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target [Wolf or Werewolf] creature to its owner's hand. Draw a card.
Enchantment β Aura
Enchant creature All creatures able to block enchanted creature do so.
Creature β Beast Horror
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
Creature β Crocodile
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature β Human Assassin
Flash When this creature enters, destroy target creature that was dealt damage this turn.