178 Danbury Rd, New Milford, CT, 06776
Cards Tracked
889
In Stock
889
Rating
β
Inventory last scanned: 6/10/2026, 6:10:03 PM
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Creature β Illusion Spirit
As this creature enters, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Creature β Human Druid
When this creature enters, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from this creature: Add one mana of any color.
Artifact
{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Creature β Griffin
Flying When this creature enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Creature β Vedalken Artificer
Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)
Artifact Creature β Construct
Other artifact creatures you control get +1/+1.
Artifact
{X}: This artifact becomes an X/X Construct artifact creature until end of turn.
Enchantment β Aura
Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Creature β Salamander
{R}: This creature gets +1/+0 until end of turn. Activate only if this creature is blocked.
Creature β Elemental
{X}{R}, {T}, Sacrifice this creature: It deals X damage to any target.
Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, this enchantment deals 1 damage to that creature.
Creature β Bird
Flying You may discard this card any time you could cast an instant. At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
Creature β Vampire Warrior Ally
Flying Whenever you gain life, each opponent loses 1 life.
Enchantment β Aura
Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature β Sliver
All Slivers have "{2}: Regenerate this permanent."
Creature β Faerie Spellshaper
Flying {U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "This token can block only creatures with flying."
Token Creature β Faerie
Flying Cloud Sprite can block only creatures with flying.
Creature β Snake Elf Druid
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Sorcery
Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more β β’ Target player discards all the cards in their hand, then draws that many cards. β’ Collective Defiance deals 4 damage to target creature. β’ Collective Defiance deals 3 damage to target opponent or planeswalker.
Creature β Whale
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.)
Artifact Creature β Golem
Defender, indestructible {10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
Artifact
When this artifact enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Sphinx
Flying Whenever this creature attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
Creature β Elf Scout
Whenever this creature attacks, untap each other creature you control.
Artifact Creature β Myr
{T}: Add {G}.
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost. Destroy target artifact.
Creature β Boar
Whenever this creature attacks, defending player chooses an untapped creature they control. That creature blocks this creature this turn if able.
Sorcery
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Artifact Creature β Wall
Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn.
Enchantment
Creatures with flying get -2/-0.
Enchantment β Aura
Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return this Aura to its owner's hand.
Creature β Vampire
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Instant
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment β Aura
Enchant creature Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.
Legendary Creature β Human Knight
First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.
Creature β Griffin
Flying Sacrifice this creature: Destroy target black creature.
Instant
Choose one β β’ Return target creature card from your graveyard to your hand. β’ Darigaaz's Charm deals 3 damage to any target. β’ Target creature gets +3/+3 until end of turn.
Artifact β Equipment
Indestructible (Effects that say "destroy" don't destroy this Equipment.) Equipped creature gets +2/+0. Equip {2}
Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.
Creature β Elf
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
Artifact
{2}, {T}, Sacrifice this artifact: Add {U}{B}. Draw a card.
Creature β Merfolk
{U}: Return this creature to its owner's hand.
Creature β Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature β Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.) This creature attacks each combat if able.
Creature β Human Soldier Archer
{T}: This creature deals 1 damage to target attacking or blocking creature.
Legendary Planeswalker β Davriel
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel deals 2 damage to them. β1: Target player discards a card.
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.
Creature β Human Pirate
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature β Human Pirate
{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature β Spirit
Flying As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
Creature β Dinosaur
Whenever this creature enters or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, this creature gets +1/+1 until end of turn.